They like stroking eggrolls, no doubt. First they destroy strategy gaming with their terrible DLC policy towards developers, along side terrible top down management *DOW3*. Then they just jump ship and move to China. I hope they rot there.
Blizzard/Activision can do the same. They don't give a damn about people, much less consumers. I uninstalled battle.net after the debacle with Hong Kong and I urge all of you out there to do the same.
Better watch what you wish for, let me remind you that outside of Relic, there is literally ZERO viable and interesting RTS games out there with deep mechanics.
SC2 is the same game it was in 1996, just with more units and better graphics, mechanically its exactly the same.
AoE? Please, its one big nostalgia party.
I wouldn't count on Iron Harvest as anything better then flavor of the month as from what I have seen so far, devs do justice to visuals, but are blindfolded in the dark room about mechanics and counters dynamics.
Ancestors Legacy? As fun as it was, no competitive matchmaking makes it dead game.
Spellforce 3 Soul Harvest, as great as it is, its too niche game to get any serious traction.
Northgard is very fun, but it requires a LOT of time and I mean A LOT, rush strats are 40 minute ones.
The Settlers might be interesting, but again, its going to be a niche one too.
Everything else isn't even worth mentioning.
So as big as DoW3 flop was, if not for Relic, there really isn't anything we can count on in RTS world.
Blizzard is too busy sucking its own dick and reheating that old pork chop we liked 20 years ago, anyone else from AAA bunch is terrified of even thinking of RTS genre and indie ones never seem to pick up even if they are good looking visually and mechanically, for whatever reason indie RTS developers firmly seem to believe competitive matchmaking or even any kind of matchmaking isn't even worth considering.