Opel was greatly buffed for 1v1, making the doctrine even stronger in tourney games and it was already most popular one.
T4 is valid, just not for 1v1. Panthers are fine after the buff.
Tiger got better AI and AT then IS-2.
In short, L2P. |
Nice graph.
Its sad seeing SVTs are the only carbines that are ineffective at long range(excluding RET ones, but I'm talking REAL troops). |
well... how could you forget KV-8? Is the soviet top cheese comming on a golden plate. Deadly on infantry and nearly unkillable.
"Oh em gee, something punished me for ignoring tiering and saving up for Tiger spam! OP NURF!" |
As a CoH1 vet, if you still believe its better then CoH2, you should be locked up in asylum. |
To be honest the OKW needs a vehicle that can reliably punish infantry and push an early game advantage in a way that infantry simply can't. If the panzer II could fill this role it would be a much needed change.
Thats what flak HT does.
P2 should either get improved accuracy or all lights should get more hp, hell 40 more would go a long way. |
Not sure about luchs HP buff and satchel nerf.
I don't mind them getting these, but Relic obviously did another step back here, especially with satchels vs bunkers AGAIN. There goes reliable T1 counter.
Regarding luchs hp, all light tanks should get it and now that luchs have active camo its survivability will be way over the top, they all arrive too late to be meaningful and just cover in terror for being 2 shot by AT. |
Veteran rifleman are exactly the same unit, but with a star(s) of vet. |
Its too expensive and Fragile. Yes it does suppress good. I want to see someone get one to vet 5....
Well, it really only needs to last 5 mins, then you're home with proper combat units. |
Still, Kubel wins you early engagements and without it you cripple yourself willingly against USF.
TBH I can't imagine fighting USF without Kubel, not because its good, but because you need it, but there is nothing wrong with it, it lasts you enough to get another unit tier or doctrinal that packs a punch. |
Pioneers and combat engineers also can't do anything else. I don't see why RET, at just 160mp, should have such a fire-fight impact while the more expensive ostheer pios and soviet CEs hardly have any impact in fire-fights.
Volley fire should at least be a vet1 ability.
Actually, CEs and pios put down mines and flame away garrisons.
So yea, they do excel there RETs can't. |