DoW2 is still pretty active if you like melee combat.
That is as close as you can get it with bullets moving into other dimensions after 5 meters for certain weapons.
Profile of Katitof
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	Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
							Thread: Bayonets15 Jul 2014, 11:15 AM
						 
						 In: COH2 Gameplay  | 
							Thread: 1v1 - W/L ratios of top player15 Jul 2014, 11:12 AM
						 
						
 Judging from the post history I thought vetlolcake was mentoring Jesulin and Jesulin can play that well only because of his sensei.  In: COH2 Balance  | 
							Thread: Many Hands Make Light Works15 Jul 2014, 11:08 AM
						 
						It took over 150 messages of complaints for Relic to finally tell people that the system is working as they intended, and that they know not everyone is happy with it. Actually, it took much, much more then that. There is equally long, if not longer thread about it on official forums. It makes sense to have 3 bulletins of same type, but I'm not buying the story that tripple commanders/skins/faceplates are working as intended when only thing you can do to them is discard them.  In: Lobby  | 
							Thread: 1v1 - W/L ratios of top player15 Jul 2014, 06:04 AM
						 
						Inb4 lolcake calls Stephenn soviet fanboi for telling him he is wrong.  In: COH2 Balance  | 
							Thread: M4A3 Sherman Medium Tank15 Jul 2014, 06:01 AM
						 
						What good player lets his rear armor to ATnade? Since USF are being talked here, their RAT nades have 1000 penetration.  In: COH2 Gameplay  | 
							Thread: 1v1 - W/L ratios of top player15 Jul 2014, 05:35 AM
						 
						
 Inaccurate and biased statistics do not help your case at all. They would be valid, if CoH2 had a huge playerbase and top players would be matched against other top players on regular basis. They are not. Better player wins, because he is better and is fighting inferior opponent vast majority of time. Even tournament games aren't accurate representation of it, because players have to play both/all armies and unless they play them equally, they are always better with one then another. You even try to discredit VonIvans opinion. The very best player you are friggin talking about here who explains you exactly what I have just said here. These kind of "statistics" and "data" together with everpresent hyperboles are what make you a laughing stock here and your arguments in this thread only add to that pile. You've made recently one single post that resembled a rational thought, but then you've made this thread and there it all goes. And if you believe allies are so easy to play, why we don't see you in top 100 for 1v1 with them? Switch the sides, play it, post a rep/proof that you do and then keep talking. Until that you're just another hardcore fanboy who screams "sov fanboi" at anyone who disagrees with you without even trying to counter argument. You've even did that in this thread against one of the best players for both faction. How much more biased and transparent with it can you be?  In: COH2 Balance  | 
							Thread: Many Hands Make Light Works15 Jul 2014, 05:24 AM
						 
						'Just for clarification the War Spoils system is working as intended.' - Noun They have said the same things about old Tiger Ace and Industry. And we all know how that turned out.  In: Lobby  | 
							Thread: Opinion on recent responds Relic made regarding War Spoil15 Jul 2014, 05:09 AM
						 
						Eh, blame the people who whined about the game being pay2win. Basically this. Commanders at the very least need to be purchasable OR current duplicates need to be tradeable/exchangable for different random or selected ones dpeending on number of duplicates you use in the process. The current system is absolutely nothing more then trying to drop a legendary loot on one boss in mmo after a long grind of an instance. AKA bad for everyone who does have what resembles a life.  In: Lobby  | 
							Thread: 1v1 - W/L ratios of top player15 Jul 2014, 05:03 AM
						 
						Yep, because 100% of top players are ALWAYS against other top players. Small population and small number of these top players being matched 90% against players of generally lower skill does have nothing to do with it and OPs logic is as accurate and as flawless as ever. ![]()  In: COH2 Balance  | 
							Thread: M4A3 Sherman Medium Tank14 Jul 2014, 21:54 PM
						 
						How the hell a player can allow other tank to circle his KT ? It's beyond my imagination ... It's like cuckhold. Good player won't. Thats what you have Jackons and SU-85 that outrange it.  In: COH2 Gameplay  | 
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