M8 can't do anything else besides canister shot.
It needs 5 shots to kill Kubel.
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Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Post History of Katitof
Thread: M8 Greyhound Canister Shot4 Nov 2014, 12:07 PM
In: COH2 Balance |
Thread: Kappatch - A minor rebalance mod3 Nov 2014, 21:47 PM
Add on top of that, that Shrecks can do 360 no scope head shot at vehicles while PTRS gunners seem to be building their own aiming device before shooting. In: Lobby |
Thread: Walking Stuka3 Nov 2014, 19:01 PM
Because axis steel is better then axis steel and nothing is better then axis steel. ![]() In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 17:58 PM
Did you read the following discussions and arguments or were you too busy nit picking stuff out of context? In: COH2 Balance |
Thread: Time to buff the German sniper?3 Nov 2014, 17:56 PM
thats a thin ice you're walking over here. OKW squads are between 4 and 6 man and USF mainly 5-3 with occasional paratroopers being 6. That increased axis sniper potency even more while decreasing soviet sniper potency. In: COH2 Balance |
Thread: Walking Stuka3 Nov 2014, 14:21 PM
Omg not this again. It was nerfed once and that was enough. Oh? That is funny, because patch notes only mention buff to its AT with deflection damage. Feel free to provide patch note. In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 13:25 PM
No, you was talking about something completely unrelated in any way to heavy, expensive anti tank mines one shotting light armor aka OKW aviability of the mines. They don't have to have them, its completely irrelevant, one axis faction have them and one allied faction have them. Buffed zook + m20 mine nerf is a fair trade. zooks do suck anyway. Though not buffed to the point where there are OP zook blobs, since they would be too spammable. This is no solution, because your problem does not exist. Unless you want to nerf wehr mine and buff shrecks[following your logic] because tellers blow up T-70, M10 and others. Stop being unreasonable, stop seeing problem where there is none, adapt and don't charge blindly after M20, use sweepers and L2P because this is what this thread is all about at the end. In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 12:15 PM
Wehrmacht have so its there. And its not like soviets have M20 mines either you know. In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 06:51 AM
Ah right! Forgot completely about teller one shotting that as well. (could also add M15 as it isn't exactly cheap) Conclusion: AT mines kill light vehicles. /thread and move on. In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 06:38 AM
Why does axis teller mines one shoot T-70, stuart, SU-76 and scott? In: COH2 Balance |
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