
All that years of physics slowly pay off for me

Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: WEHRMACHT=RUBBISH11 Mar 2015, 15:58 PM
Didn't mean you for the last part Plazma ![]() All that years of physics slowly pay off for me ![]() In: Scrap Yard |
Thread: ostheer CAS overperforming.11 Mar 2015, 15:56 PM
Wasnt the whole point of OBK to be a "prototype" faction? Yet they seemt o field a large collection of stuff that was general issue like panthers and Panzer II's and their core infantry are Volksgrenadier........ Actually the concept of OKW was the ardenes campaign and last german push where armored core was made of StuGs and Panthers. Then relic said "fuck it, WUNDERWAFFEN LOLZ" and we ended up with sturmtiger, kingtiger, jagdtiger and obers holding MG34 with heat seeking rounds. In: COH2 Balance |
Thread: WEHRMACHT=RUBBISH11 Mar 2015, 15:52 PM
Someone here have an issue with the concept of point of view. If you have 100 of something and another person have 66, then you have 33% more if you take your 100 as a base. If you have 66 of something and another person have 100, then he have 50% more if you take your 66 as base. In the end 66 is 66 and 100 is 100. Relation of one to another depends purely on the point of view you take when making comparison. There, advanced math course for challenged done, Professor Katitof will grant you a certificate later. In: Scrap Yard |
Thread: WW2 Daily Pic11 Mar 2015, 15:47 PM
That was the reality back then. In: The Library |
Thread: Five man grenadier squads are exactly what Ostheer need.11 Mar 2015, 15:37 PM
But they do and nothing you say in the defense will change this fact. OKW have fastest teching in game. You can't argue that but I know you will anyway. And no, USF tech isn't as fast. Its faster then sov or Ost, but not as fast as OKW. In: COH2 Balance |
Thread: WW2 Daily Pic11 Mar 2015, 15:28 PM
Personally i dont believe they were used that extensively , its too cruel . USSR didn't gave a flying garden about that. Only reason why they were not used extensively was because they were ineffective. In: The Library |
Thread: Five man grenadier squads are exactly what Ostheer need.11 Mar 2015, 15:15 PM
Actually OKW have the fastest teching in game, no competition to that. Everything else is correct. In: COH2 Balance |
Thread: ostheer CAS overperforming.11 Mar 2015, 15:01 PM
Yet somehow US air force had no problems engaging and taking them down. Sure, axis had advantage in speed, but not in turn or general maneuverability when it comes to 262. And by allies I mean americans(mustangs), because soviets didn't really put heavy importance on air support. And lets not ignore the numerical difference. So yea, allies could handle them perfectly well. In: COH2 Balance |
Thread: Five man grenadier squads are exactly what Ostheer need.11 Mar 2015, 12:28 PM
"Cheer up, man" - IR Halftrack I can find a use for IR HT and like to use it from time to time. But everytime I use M-42 I want to go to the crew, hug them and tell them "everything will be alright, one day someone looks at you and says 'yes, I definitely NEED you RIGHT NOW and you won't cripple me in 5 minutes'". ![]() In: COH2 Balance |
Thread: ostheer CAS overperforming.11 Mar 2015, 12:26 PM
How about Ancient Warfare Doctrine for the Germans. Just to mix things up a bit. If advanced equipments appear everywhere in OKW, how about some ancient stuff? PI call-in, thin armor, slow movement, greyhound potency main gun ![]()
If done by relic and for soviets, it would probably end up being Polikarpow I-153 Czajka ![]() ![]() In: COH2 Balance |
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