VET 5, they get legs so the player can reposition the bunker.
Kraut crawler
Maybe it's 'cause the Axis players aren't a bunch of forum crybabies, and they keep their cool and fight the uphill battle, unlike some of their "allied" counterparts.
Thread: Veterancy for MG Nests20 Mar 2015, 13:20 PM
VET 5, they get legs so the player can reposition the bunker. Kraut crawler In: COH2 Gameplay |
Thread: Sturm pioneers are overpriced20 Mar 2015, 12:17 PM
There is no need to counter his 'argument' because his argument is an utter bullshit which comes from him(or you as you back him up on it) not having the slightest clue what DPS curves are and how to actually read them. Shocks(or SMG units in general) do NO damage outside of their effective range. Assault rifle units(which SPs are) still do damage outside of their close range, it drops faster then that of a rifles, but it is INCOMPARABLY HIGHER then that of SMG units on pretty much ALL ranges above 10. Arguing that assault engies are better then sturmpios because their dmg dropoff starts bit later is completely out of place argument that goes against the stats and common sense, because by the time AEs get in effective range, SPs can already drop a model or deal heavy damage, but we're already used to that coming from you or sierra. In: COH2 Balance |
Thread: Veterancy for MG Nests20 Mar 2015, 12:07 PM
They become dow2 eldar shields In: COH2 Gameplay |
Thread: Sturm pioneers are overpriced20 Mar 2015, 09:56 AM
You do not get lights to fight each other, Stuart is the only light tank somewhat designed to fight armor, two others are almost exclusively AI with added benefit of being able to dmg light armor. You get them to fight infantry and light armor, this is what Luchs does incomparably better. Also, luchs HP alone makes it best light tank by default by MILES. Comparing light tanks in a direct combat makes as much sense as comparing mortars in direct combat-they do fight sometimes, but just because soviet one can precision strike german one it does not make it better then german one even in the slightest. In: COH2 Balance |
Thread: SU 76 isn't that bad20 Mar 2015, 09:31 AM
i wish the unit was cheaper I wish it was useful. But can't see how is that related to strategies as none exists that would include it. I once met a player who used a pair to good extend, but that was a single game over 2 years, that says something. |
Thread: Possible leak on March 31st patch notes19 Mar 2015, 23:20 PM
https://www.youtube.com/watch?v=74BzSTQCl_c&feature=youtu.be&t=10s In: Lobby |
Thread: OST Panzerwerfer: Truly Underpowered19 Mar 2015, 23:13 PM
Pssst, I have a secret for you And don't compare it to katyusha, they are both rocket arty, that is one and only common thing they have, one is slow and its barrage is area saturation/denial, other one is mobile and is meant to deliver alpha strike and back off. T-70 and SU-76 also have same cost, are in different tiers and are guns equipped on T-70 chassis. Similar doesn't equal to same and contrary to what you firmly believe, axis are not supposed to have everything superior. In: COH2 Balance |
Thread: OST Panzerwerfer: Truly Underpowered19 Mar 2015, 22:52 PM
Don't shoot it from max distance into fog of war, drive closer, unload, back off, its highly mobile and quick to fire for that specific reason. In: COH2 Balance |
Thread: Possible leak on March 31st patch notes19 Mar 2015, 20:08 PM
The OKW fanboy butt-hurt on this thread is real. It will be when it gets to THE axis trio Stacking on popcorn already. In: Lobby |
Thread: Possible leak on March 31st patch notes19 Mar 2015, 19:53 PM
I don't think nerfing is2 is a good idea, is2 accuracy is shit, tiger is better in that way. It might that is2 after this patch will be shit. I'm all for nerfing everything that prevents medium tanks from being used. If tiger will prove to be too strong in comparison, lets not buff IS-2, but nerfbat the tiger. Its a high time for heavies to have exploitable disadvantages that would make it a decision, not breaindead upgrade for your armor.
In: Lobby |