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Thread: Honest opinions about Balance - Soviet adv7 May 2014, 13:11 PM
I don't really care about the heavy MG, it's not too bad to face. But fuel-cheating commanders always piss me off. Opel, Industry and now Lend Lease. It seems to trivialize map control. The sherman will get a small nerf I'm sure next patch, but even so, I think these commanders are conceptually problematic. People used to whine about the Brit trucks and secured resourcing in the first game for similar reasons. In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv7 May 2014, 12:59 PM
Just came out of a 2v2. Killed an early sniper, killed a squad or two, had map advantage. Lend lease commander managed to survive long enough to get an absolutely alarming number of tanks. Holy shit I have never seen tank spam like that. What's the balance consensus on that guy? Sherman spam chews up inf goddamn. In: COH2 Balance |
Thread: Stuka Dive Bomb7 May 2014, 11:47 AM
Perhaps instead of removing stukka we can remove recon run from the Ele doctrine? That will only really affect 1v1 balance though since most teams will have a recon in the other doc if they move it out. I think it might be better to rebalance the Ele and ISU in other ways to make them less "necessary" in every team game, but this is a Stukka thread I guess. In: COH2 Balance |
Thread: Soviets still have no infantry based AT7 May 2014, 06:22 AM
Everybody take a chill pill pls In: COH2 Balance |
Thread: Stuka Dive Bomb7 May 2014, 06:14 AM
It's a good ability certainly. One of the best available to the German faction. It's not a reliable heavy tank killer although it can provide the finishing blow of the enemy does not or cannot dodge it (i.e. immobilized). It's basically the German IL-2 strike, but less powerful / less expensive. It's the hard counter to Howitzers or static blobbing in the same way. I don't know how I feel about the audio-only warning, but I'm not convinced this is a major balance issue. I often do more damage with an ability that does have a visual warning like the Frag bombing run, and if you can guess where the Stukka strike as coming you have more time to dodge than you do with most strikes.
I hate it when this happens to my team (Pak 43 / 105mm howi gets bombed instantly), but I don't know if I want to make it go away because I also feel like I need the ability to instagib static guns when I face them down. It's annoying if you're on the recieving end, but I don't think it's a facitonal imbalance. In: COH2 Balance |
Thread: ISU-1525 May 2014, 10:05 AM
The elephant is the hard counter to ISU, but a game where both feature is not even close to an instant win for Germans since both players will have an army surrounding them. The Elephant's support units are vulnerable to the ISU, while the ISU's support units are not vulnerable to the Elephant. Not that the ISU is a slouch for anti-armor work, even if it loses head to head with the Ele. I have joked before about removing both vehicles from the game, but the more I think about it the better the idea seems. The game would be more interesting and probably easier to balance without them. At least for German 2v2, the Ele is a 100% necessary call-in to have at your disposal just in case the other player brings the ISU. And as of this patch, we're seeing that in most games. In: COH2 Balance |
Thread: ISU-1525 May 2014, 03:30 AM
The diversity of different commanders with overlapping abilities, paid DLC commanders and an ever expanding roster was a design decision I would never have made. I remember the good ol' days of seeing a unit or ability and knowing instantly which doctrine they were and adjusting my style accordingly. Now most abilities are in two or more commanders ![]() I also feel like the huge nubmer of doctrines creates a balancing nightmare for Relic, and it's a problem they brought on themselves. In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv5 May 2014, 03:11 AM
I feel like sov snipers were indirectly buffed by the scout car nerf last update but that's a relatively minor issue that I'm happy to discuss after the major stuff is fixed. In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv4 May 2014, 09:54 AM
That's nice, it doesn't explain why I might be inexplicably ranked outrageously high to the point where this patch I've actually already lost more than I played (in total) last patch. Unless the game has been outrageously German favored since the launch of the game it wouldn't make sense, because I would have already dropped down and should be fighting "total noobs" which is what I clearly must be right now.
Kat, you bitch about bad balance in just about every thread on this forum, and the official forums too. The only time you're talking about things being well balanced is when somebody else is saying it's unbalanced in favor of the Soviet faction, at which point in time the Katitof signal lights up in the sky and you swoop in to tell people they need to l2play. In fact it seems that you registered your CoH2.org account just so you could argue that 1CP shocks were fine. At any rate, you're now expecting us to believe that not only are the Soviets not overpowered, but actually the Germans are overpowered in the current patch. I'm going to try to avoid actually slinging insults at you, but suffice it to say that the next patch Relic puts out will reflect that this is not really true. In: COH2 Balance |
Thread: Honest opinions about Balance - Soviet adv4 May 2014, 08:35 AM
We weren't "abusing last patch", though. We didn't even play 5 games on it. It may be true that some Russian players had their ratings depressed or something. In: COH2 Balance |
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