
Profile of JHeartless
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The PTRS's are fine as they are. Whenever i'm up against Guard Infantry, I always have to be careful with my vehicles or the Guards will completely destroy them. Good range, good damage and fairly cheap; if anything, the PTRS should nerfed since it's ridiculously good for the price. Even in the hands of Conscripts, the PTRS's are extremely potent.
Post History of JHeartless
Thread: Where can I find my Player Card info with the new armies30 Jun 2014, 17:55 PM
Thanks Katitof do you happen to have the link? That site is so horribly built I cant even stand to search through it... In: COH2 Gameplay |
Thread: Where can I find my Player Card info with the new armies30 Jun 2014, 17:16 PM
Sorry if this has already been asked or explained but I cant seem to find it. In: COH2 Gameplay |
Thread: US troops vs HMG30 Jun 2014, 15:31 PM
I have seen this problem too Oz. Spotting in a team game for my MG42 with a Pio and Two Riflemen still manage to chain kill the gunner. This isnt even really a blob. I find the MG42 a waste in the current meta and instead spam Bunkers to lock down areas. Much more rewarding of you can spare the Muni. Not a thing USF can really do about it either early on. 1v1 isnt so bad its pretty hard for the US to deal with lots of HMGs on maps like Crossing etc. I find the smoke nade wonky but its probably just not knowing how to use it. In: COH2 Balance |
Thread: Official Obersoldaten OP Thread30 Jun 2014, 03:33 AM
The complaint comes from the doctrinal STG 44 not vanilla obers. Hi compstomp and buy the upgrade. Once your comfortable with them try them this way in the wild. If then you don't think they are completely OP then you are one of the players that was ok with the prenerf TA In: COH2 Balance |
Thread: Does USA/OKW halftrack arrive too fast ?29 Jun 2014, 03:06 AM
Yeah in which case I why is the Luchs in more or less the OKW version of the T4 building? Since its so easily countered...will never ever make Vet 5 in any reasonable game and doesnt perform as well as a T70 why doesnt it come sooner? I guess its a topic of another thread but I didnt appreciate it getting clowned so hard by a light vehicle. A 222 doesnt kill a T70 as fast as that combo killed the Luchs. In: COH2 Balance |
Thread: Does USA/OKW halftrack arrive too fast ?29 Jun 2014, 01:30 AM
With crap Penetration. And the AT gun UGH. I have never seen dedicated TDs just sit in an ATGs arc in this game and try to kill it. Had two Jagdpanzer IVs do this to me last game. But back on topic. I lost a Luchs to the US Halftrack and Rifle AT nades...Whats the Pen/range on that thing? In: COH2 Balance |
Thread: Gameplay changes not mentioned29 Jun 2014, 00:53 AM
120 mortars and nondoctrinal soviet mortars are definetly more accurate on range now. If you select the barrage on the 120 at max range its just a bit bigger than the okw buildings (which makes it perfect at killing units at the fhq) See I figured they stealth buffed indirect fire overall. Can anyone confirm any changes in the game files? If you notice how accurate and devastating both OKW and US indirects are I figured they did something to compensate the others and didnt mention it. Edit: Oh lordy I hope someone looks and finds out its correct. So I can serve up some HUMBLE PIE... Edit Again: Yep the 120MM reticle seems smaller and I was able to get 15 kills with it in a short short game. Thats alot for me I never have any luck with this thing... In: COH2 Gameplay |
Thread: Gameplay changes not mentioned29 Jun 2014, 00:03 AM
The Wehrmacht mortar isn't any more accurate than ever, it has the same mind-bending property it has always had. It fires quickly, and has a higher chance to randomly slam squads you think are "spread out" because it has less accuracy than the soviet mortar. Its an illusion of laser-guidance. Then I just have had a bad case of RNG lately while on the receiving end of it. And a case of it not really doing much in all my Soviet games. Every hit has slammed dead center mass in my Riflemen again and again. I figured they fucked with it since they made the US indirect fire so good. Did you confirm no changes were made in the game files? In: COH2 Gameplay |
Thread: Gameplay changes not mentioned28 Jun 2014, 23:37 PM
Which means I have about as many games as Ost as you. Whats your point? Try playing more games and using it more... I am noticing this with the Americans because I haven't yet played a game with the Soviets since the patch came out. In: COH2 Gameplay |
Thread: Does USA/OKW halftrack arrive too fast ?28 Jun 2014, 21:02 PM
Confirmed it beats pumas. I was like WTF?? LOL Us HT needs toning down. I like the upgrade idea. Have it start with its base MG then upgrade to the secondary Flak Gun of DEATH! In: COH2 Balance |
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