I think this problem could be solved if they nerf the top speed of the KV-8. You can have a full health squad and if a KV-8 shows up it can run them all down into the ground, especially if there is a road near by. All of the people saying "don't overextend your troops L2P." need to get serious.
It goes like this:
1. Okay, attack here troops!
2. Shit, a KV-8 showed up. Retreat!
3. KV-8 burns down hole squad while on retreat
If the Kv-8 had a lower top speed, then it will still do its crazy high damage while in range, but the retreat command would put the infantry out of range faster, leaving less time to burn them up. This wouldn't be unfair to the KV-8 because it would still be fast enough to chase down non-retreating infantry, which move slower. Remember, if you manage to force retreats all over the place with the Kv-8, you are winning the battle.
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