Macro-wise the big one was the super late KT, which came about 20 minutes later than it should have had. After you lost your Shwerer panzer HQ, you insisted on rebuilding it over and over instead of just going for the KT. The only reason why you would want to rebuild the Shwerer before KT is when you have no other medium+ armor on the field. Because this would just leave your slow KT to be sniped by SU85s. You however had a Panther on the field already, so you could have had a ~30 minute KT/Panther combo which is very hard to deal with. The earlier KT would have provided some much needed vehicle base AI firepower so you wouldn't have to push in and bleed infantry all the time. The Panther/KT combo is also very potent against casemate tank destroyers like the SU85 if you use hammer/anvil tactics, where you push straight in with the KT and flank with the Panther.
The earlier KT would have given you some breathing room and provide a stable core to build your army around, depending on what the Soviet would do in response. If he went for AT guns for example you could have gone for a walking stuka. If he went another SU85 you could have either try to re-built the shwerer and go for a JP4 to play safe, or not rebuild the shwerer and go for double Puma for a high-risk/high-reward game winning flank push.
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Thread: OKW late game19 Dec 2020, 11:15 AM
In: COH2 Gameplay |
Thread: [Winter Balance Update] SOV Feedback19 Dec 2020, 09:39 AM
Well, I stand corrected. Here I was thinking that the devs made ram the go-to anti tank ability for Soviets when they didn't give the faction the other tools required. In: COH2 Balance |
Thread: [Winter Balance Update] SOV Feedback19 Dec 2020, 07:42 AM
what is this ram original intent you talk about? The original intent of ram was to counter tanks. It came with big criticals on the rammed tank, including the possibility of immobilization. Soviets originally had to choose between T3 and T4. T3 had M5/T70/T34, T4 had Katy/SU76/Su85. So if you went T3, you had to use ram as your counter to axis heavies because you could not back your T34 up with a SU85. That was the original design reason for the ability. In: COH2 Balance |
Thread: [Winter Balance Update] SOV Feedback18 Dec 2020, 13:41 PM
It was actually the exact design of the ability. Old soviets had to choose between SU85 tech or T34/76 tech. If you went the latter, you had to ram tanks and hope for the best to counter axis heavies. In: COH2 Balance |
Thread: [Winter Balance Update] USF Feedback18 Dec 2020, 07:01 AM
Imagine OKW AA HT would get a buff to its disadvantages...like can shoot on the move /maybe for muni cost or time ability or vet-----but nooo) You mean like when it got the handbreak ability? In: COH2 Balance |
Thread: [Winter Balance Update] UKF Feedback12 Dec 2020, 10:09 AM
If I claim that you are an "allied fanboy" will that make your arguments less valid? You are the one crying about how UKF medics could be 'abused' by one playing making multiple medic squads to heal their allies. A thing that Ostheer has been doing for years for their OKW allies but never appeared to be a problem for you. In: COH2 Balance |
Thread: [Winter Balance Update] UKF Feedback12 Dec 2020, 08:44 AM
Ostheer medic bunker is cheaper than OKW battlegroup HQ. It's a fairly common tactic to build a bunker for your OKW ally so they don't have to back-tech. Again not abuse though I guess because your definition only applies when allies do it. In: COH2 Balance |
Thread: [Winter Balance Update] UKF Feedback12 Dec 2020, 07:06 AM
Why would this be 'abuse'? Ostheer can build a cheap medic bunker for their OKW allies in team games. Should this be removed too? Or is this OK because it's axis? In: COH2 Balance |
Thread: [Winter Balance Update] OKW Feedback11 Dec 2020, 10:29 AM
2. Underperformance of key tanks in late game, namely Jagdpanzer, Tiger, and KT, but also PZ4 lategame. You are using your tanks wrong if you think OKW has weak armor. Going P4s against heavies is a struggle, but so is going Shermans vs a tiger. You are supposed to use panthers or KT if you want to brawl with heavies. JP4s are not great vs heavies, but they are killer against enemy TDs with their fast rate of fire and small target size. They synergize great with the KT. Have your KT brawl the enemy heavy while using your JP4 to snipe at enemy TDs. In: COH2 Balance |
Thread: Penals, the Elephant in the room8 Dec 2020, 17:04 PM
I honestly just think that whole idea of soviets with T1 or T2 is kinda flawed in its core. If you are going for the big faction overhaul like this, you could also heavily nerf the T70 and make T3 cheaper so soviet midgame could be about the choice between su76 or T70. T4 could be split in two to get earlier access to t34/76 with an additional upgrade for su85/katy/7man. In: Lobby |
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