
Profile of Vaz
General Information
Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
Residence:
United States
Nationality:
United States
Timezone: America/New_York
Game Name: Vaz
Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
Residence:

Nationality:

Timezone: America/New_York
Game Name: Vaz
Signature
29 Jul 2014, 12:16 PM by siuking666:
T34/76 is NOT a joke on my hands; Maybe on your hands you make it suck shit? but on me, No. I can kill a stug with a little micro, go toe to toe with a Panzer 4. Is it a joke? LOL T34/85 is apparently a very good tank. But no one says it "one hit wipe" or elefant penetration; up to a point i think this little medium tank just have too much health and too much firepower with that fuel cost.
Post History of Vaz
Thread: Time to buff the German sniper?4 Nov 2014, 23:08 PM
haha, yea that's fucked up In: COH2 Balance |
Thread: Walking Stuka4 Nov 2014, 22:48 PM
Early stuka is likely a deathtrap for 1v1, but in team games is good. In: COH2 Balance |
Thread: Sherman pintle gunner upgrade price decrease4 Nov 2014, 22:34 PM
You can't take the HE rounds into consideration, because this is not a pzIV vs Sherman thread. This is ALL pintle gunners. pzIV, stugIII, panthers, brumbar, IS2, Tiger, ISU152, KT, Sherman, etc. Each faction has at least 1. The sherman HE's anti-infantry is still bested by Tiger and Tiger has a pintle gunner too. So the main gun has nothing to do with this. In: COH2 Balance |
Thread: Bazooka helping infantry combat!?4 Nov 2014, 21:51 PM
After the massive complaining about volks I started paying attention to them a bit more and then decided to see if it would work for USF. Strangely it does. While you don't get the amazing vet bonuses, you do get the stupid rng scatter and cover destruction. Basically I put a zook on each of my 3 rifles instead of the BAR. It helps with the obvious tank issues, but infantry combat seems to be affected too. It's still very common to get direct hits on infantry with these types of weapons. If you've ever been puzzled why your pure AI squad lost to a PG 2x shrek squad, most likely that's what happened. So far I've been having better luck just having my 3 rifles armed with a zook. The only thing they can't take on is obers pretty much. You also will still cause reaction in stationary units, so that will disable about second of firing per shot of the zook. Anyone else, noticing similar results? I'm at the point where I would rather have a zook than a bar for AI duties, lol. |
Thread: Walking Stuka4 Nov 2014, 21:21 PM
The map size has nothing to do with the precision. The stupid damage values wouldn't even be so much of an issue if it wasn't for the precision. That's the whole reason why Soviets got nerfed on at least 1 mortar. The pm-82 did double damage as part of the munitions cost to precision strike, 1 shotting axis weapon teams. That got nerfed. Now we have a unit that does this even better and doesn't require vet1. If you look at all the other artillery in the game, they are all strong enough to 1 shot a squad, even in buildings (but not as reliably for some). The problem is they all have far more scatter. The stuka needs to lose either splash damage or precision. If not, then other arty needs to be brought to it's level as it's a very unfair advantage. The stuka costs no where near as much as lefH, ml20, and b4, but outperforms them with infinite range. In: COH2 Balance |
Thread: M8 Greyhound Canister Shot3 Nov 2014, 23:44 PM
You weren't blobbing and an ability that hits a single point killed 3 of your squads in their entirety. You weren't blobbing though. ![]() In: COH2 Balance |
Thread: Walking Stuka3 Nov 2014, 23:40 PM
yea it's weak ![]() In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 23:38 PM
I thought it was 35, your idea makes it even better! In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 21:59 PM
The canister shot 1 shots squads when it should just be killing 1 model In: COH2 Balance |
Thread: Why does the M20 mine need to one shot the Puma?3 Nov 2014, 19:06 PM
I'm starting to like this thread now, the jokes are making me laugh ![]() In: COH2 Balance |
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Latest replays uploaded by Vaz
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