Profile of Vaz
General Information
Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
Residence:
United States
Nationality:
United States
Timezone: America/New_York
Game Name: Vaz
Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
Residence:
United StatesNationality:
United StatesTimezone: America/New_York
Game Name: Vaz
Signature
29 Jul 2014, 12:16 PM by siuking666:
T34/76 is NOT a joke on my hands; Maybe on your hands you make it suck shit? but on me, No. I can kill a stug with a little micro, go toe to toe with a Panzer 4. Is it a joke? LOL T34/85 is apparently a very good tank. But no one says it "one hit wipe" or elefant penetration; up to a point i think this little medium tank just have too much health and too much firepower with that fuel cost.
Post History of Vaz
Thread: Relic, an idea for Volksgrenadier improvement15 Nov 2014, 23:21 PM
actually nothing has to be given to volks to deal with any vehicles. Soviets are a perfect example that, with no handheld infantry AT weapon. In: COH2 Balance |
Thread: Relic, an idea for Volksgrenadier improvement15 Nov 2014, 21:13 PM
oh so they can be like vehicle crews? 4 grease guns loaded with like 29 blanks and 1 live bullet, each? Where even at point blank range they are lucky to kill 1 entity before needing to retreat. In: COH2 Balance |
Thread: Riflemen defensive stance15 Nov 2014, 20:05 PM
Is defensive stance the old hit the dirt? I've also noticed that it can be used in combat too. I don't remember reading any kind of change in the log, so it's either a bug or ninja. It's way more useful now though. If you have enough health you can survive grenades. In: COH2 Balance |
Thread: Relic, an idea for Volksgrenadier improvement15 Nov 2014, 19:58 PM
I don't mind the shrek on the volks. Usually I can run them over with HE shermans pretty reliably. I don't think volks need an improvement though. Volks needs to be nerfed and the shrek in general needs a long range nerf. I find volks at vet0 can hold their own quite well against all other early infantry, yet they are the cheapest and get access to grenade pretty fast. The real problem is what festive pointed out though, the veterency bonuses are over the top. By the time they are at vet5 they seem to have that bullet shield Fortune has Metal Gear Solid 2. In: COH2 Balance |
Thread: Obersoldaten and stuff15 Nov 2014, 03:36 AM
I'm as ignorant of an American as the next In: COH2 Balance |
Thread: Study on APM?14 Nov 2014, 12:34 PM
APM stat doesn't seem valuable to me, because there is no way to filter out the irrelevant from the relevant actions. On an in-game counter you could buff that number by clicking the same damned thing 20 times. There is no way to properly measure this for usefulness, especially in the context of this thread. APM matters in this game, just it's not the sole determinant. The quality of the decisions behind those actions matter just as much. I find myself thinking faster than I can physically act. I see streamers acting faster than they can think ( you can tell this, because they draw a box around their units 5 times, better streamers are often talking as well, taking a chunk out of their concentration). In: COH2 Balance |
Thread: Go to hell taxman6614 Nov 2014, 12:17 PM
Your taking a lot of credit for things you didn't really do, much like everything involved with this replay. Honestly I will tell anyone right now, there is nothing special to watch in this game. What really happened? We got completely smashed and taxman maybe did maybe didn't get upset (who knows because he can't take responsibility for anything, it's always someone else's fault). As anyone can see from this thread he likes to talk shit, then turn around and pretend like he was trolling the whole time when proven wrong (but won't admit still). In: Replays |
Thread: Relic, please adjust Vet gain on the Stuka zu Fuss.14 Nov 2014, 12:10 PM
Stuka is in a shitty place for vet, because it can't be used very often. Napalm ability should be vet1 like everything else, not vet4. I agree this is one of the most sensible Sierra posts ever. In: COH2 Balance |
Thread: Go to hell taxman6614 Nov 2014, 08:52 AM
Yes successful troll, good job! In: Replays |
Thread: major artillery?14 Nov 2014, 08:41 AM
One of his vets gives him an extra shell and there is some bug that is likely still there, which drops a shell in the previous areas you called the strike on before gaining that vet level. |
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