
Profile of Vaz
General Information
Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
Residence:
United States
Nationality:
United States
Timezone: America/New_York
Game Name: Vaz
Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
Residence:

Nationality:

Timezone: America/New_York
Game Name: Vaz
Signature
29 Jul 2014, 12:16 PM by siuking666:
T34/76 is NOT a joke on my hands; Maybe on your hands you make it suck shit? but on me, No. I can kill a stug with a little micro, go toe to toe with a Panzer 4. Is it a joke? LOL T34/85 is apparently a very good tank. But no one says it "one hit wipe" or elefant penetration; up to a point i think this little medium tank just have too much health and too much firepower with that fuel cost.
Post History of Vaz
Thread: I'm done.28 Jan 2015, 18:54 PM
I don't see the point of these threads. I haven't played much at all and I don't care to make a thread about it. I'm sure some patch will get released and people will come back to play again if it is good. In: Lobby |
Thread: A suggestion to fix Shrek Volk blobs25 Dec 2014, 12:01 PM
I see shreks having the problem not who's holding it really. They rarely miss and have awesome penetration/damage. The veterency is the icing on the cake. In: COH2 Gameplay |
Thread: Relic and the Long Distance Relationship25 Dec 2014, 11:50 AM
I'm pretty mixed here. There is a lot of communication I think, or at regular communication. The problem is that there are so many limits placed on the communication that once it's over we barely know more than we did before the communication about the direction Relic will take the game. In: Lobby |
Thread: PPSh-41 needs a buff, or?25 Dec 2014, 08:30 AM
The individual gun is ok. To me what seems stupid is half the squad with close range guns. If you get into effective range they perform pretty good, otherwise the squad might as well be unarmed on 3 guys. In most games I have played based on wwII, ppsh is a top gun. Here it has the same range as a knife. In: COH2 Balance |
Thread: Steam Holyday Sale 201419 Dec 2014, 05:23 AM
I can wait a REALLY REALLY long time! In: Lobby |
Thread: M20 damage14 Dec 2014, 16:01 PM
ost mp tech costs might need a little drop for better access to pak, but just a note, a well placed teller goes a long way. In: COH2 Balance |
Thread: NEW PC RESTARTING BUG - Yes, you read that right14 Dec 2014, 15:52 PM
I haven't been playing much, but the few games I played didn't result in a reset like this. I'm surprised the programmers in this thread are trying to say it can't be software, when you know that's not true. Software has to control and interface with the hardware, so it's very capable of causing a hard restart. As soon as I saw this title the first thing I thought was a graphics driver error. The main culprit of of most of my resets is usually the graphics driver fucking up (which is software, not hardware). Juan already said he checked the temps, but people are still coming in here with hardware checks and lists, that makes no sense. I'm surprised that the last event viewer entry is from Intel graphics though. I thought for sure it would be the man graphics driver that would cause the crash. I think it's entirely possible that coh2 has a bug that results in some data getting sent to the wrong adapter, likely confusing the shit out of it and causing a crash. The big problem here is going to be the inability to replicate the condition reliably. One of da relic devs mistakenly left uncommented a reboot system call in the loading screen: ![]() In: COH2 Bugs |
Thread: M20 damage13 Dec 2014, 07:50 AM
The m20 is one of the better performing USF tools for me. I don't buy it to sweep the axis army. It has other good uses, such as scouting (especially with vet bonus), and laying devastating mines, of course. Even unarmed it would be useful. I do hate the 340mp requirement for it though, but I guess a well placed m20 mine is worth it. In: COH2 Balance |
Thread: tying upgrades to veterancy and removing stupid vet bonuses 10 Dec 2014, 21:54 PM
Some good ideas here, others are no different from the current system. In: COH2 Balance |
Thread: USF pop cap9 Dec 2014, 12:52 PM
That's not cheese Blackart. There are more universal instances of this in the game for both allies and axis. In: COH2 Balance |
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Latest replays uploaded by Vaz
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