I don't think the scott needs to be at pwerfer/katty levels, but it does need to be respected by infantry. Currently it's not. I use it now. It will get hard hits in. No one respects it like other t4 AI tools. If you hear a katty barrage and you know it's coming for you, do you ignore and continue or do you evade? Pwerfer? Stuka? Caliope? Land mattress?
Your first thought about dealing with a scott should not be your infantry. It's not something you should be trying to solve with infantry, unless you are getting outplayed and you are desperate. I wouldn't want to fight a brumbar with rifles, but some games I'm getting outplayed and doing anything I can.
You can get a pgren sneak on it. The better option is to use a p4/panther/jp4. They are hard counters. lay some mines, the better axis players do. A teller does quite the number on a scott. Axis has tools for EVERY situation. Even if it was the prenerf scott, you still had good tools. Allied moral was still piss poor back in the op scott times. Nerfing it did not impact axis capabilities to destroy it.
There are situations were the old scott would get lucky hits and completely destroy full health axis squads. It was kind of rare, but it was just as fucked up as the brumbar doing it, before the brumbar limiter was put in place. That's why it's important to define the role of the scott. If it's a brumbar role, then it should not be doing one hit squad wipes. If it's a poor mans rocket arty role, then it should do 1 hit kills like the rocket arty ALL do.
The pwerfer is the most efficient sqaud wiper too. It doesn't just pin units, thanks hyperbole. Better players actually lead the barrages and kill off the retreating squads, similar to how top players are chucking grenades into retreat paths. Once you get the timing down you can completely deny infantry to your allied opponent using a max 2 pwerfers(how much pop is that?). The barrage will be recharged by the time any new squads show up.
