To the OP:
I agree that the Soviets have many units that just suck, but with all the buffs you proposed, they might be way too strong. If Relic decides to do something about this (which I hope) they should really take smaller steps, in my opinion.
Be aware i also ask for compensation in price and other stats.
DshK should be moved to 1 CP (like MG34) and maybe get a buff for the AP rounds, but otherwise I think it's fine.
The cp change could make a huge difference definitely
M-42 needs a buff to its penetration for sure, but then it might actually be alright for 200MP. I could also imagine it as a stock unit in T1, to make that a little more viable. The two commanders that have it could get AT gun camouflage instead, it fits their defensive theme pretty well.
It could work.
What do you think about my suggestion to improve the AI capabilities of this unit? t70 style but static and worst
1x DP-28 for Conscripts sounds good (40-50 Munitions?), either to be unlocked in the HQ, or automatically with T3 or T4.
Penals could just be turned into an SMG squad with 6x PPSh, weaker than Shocks, of course, and without the flamer upgrade. That way you'd actually have two infantry squads with distinct roles without any call-in units.
The T-34/76 is bad, but it's also the cheapest medium tank by far. Buffing it could lead to some serious spam. Replacing Secure Mode sounds great, though.
I include a price increase, if a tool is useless but it's extremely cheap it still useless.
The KV-1 could use more HP and better veterancy. I can imagine it as a stock unit in T4, it could soak up some damage while you attack with T-34s or SU-76s.
It's also lacking in the vet habiliti and AI AT performance.
The SU-85 is not a bad TD, but it could use a slightly lower fuel cost. I think that both the StuG and JPIV are more cost effective, currently.
I prefer to change it to a late game role to make the core units of the faction able to stand by itself with the different commanders.
I'm not sure about the KV-2, I've never used it much. And the B-4 howitzer is just an RNG wipe machine, either it vaporizes a bunch of units at once or it doesn't hit anything at all. Making it more consistent without being OP is probably pretty hard, maybe they should just turn it into an ML-20 clone with slightly higher damage and AOE but lower ROF and less shots per salvo.
Against it. it's the flavor of the unit, it needs to deal a good damage against armour but not so much against infantry with considerable less scatter.
Other units, like the mortars, M3, IS-2 and T-34/85 are fine, I think. Not great, but alright. Relic can't just buff every single Soviet unit at once.
They need slight adjustments, with perspective of the soviet faction and the rest of the factions.
I also agree that many commanders are really bad at the moment, but other factions have this problem as well, and it's been like this for a long time. Expecting them all to be changed is probably not realistic.
Im here since closed beta, im tired of playing the same 2 or 3 commander's, i'm aware of the non realistic expectations, but i want my finished game.
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