Dnieper - Autumn Storm
Category: Large maps
@CoH2.org Map Sharing
@CoH2.org Map Making Contest
Steam Workshop page
(Judges pm me for link to .sga file.)
Profile of IronMedic
Post History of IronMedic
Thread: Post Your Maps Here!27 Mar 2014, 18:55 PM
In: Map Contest 2014 |
Thread: (6 - 8) Dnieper - Autumn Storm27 Mar 2014, 18:54 PM
Dnieper - Autumn Storm Category: Large maps @CoH2.org Map Sharing @CoH2.org Map Making Contest Steam Workshop page (Judges pm me for link to .sga file.) In: Map Contest 2014 |
Thread: Community Map Making Contest Official Announcement27 Mar 2014, 12:55 PM
Each mapper is allowed a maximum of 2 map submissions per category. In other words maximum of six in total right? In: News |
Thread: Radio Tower point bugged?25 Mar 2014, 11:33 AM
to put it simply relic wants the radio tower to be standard visualization for a off-map reinforcement point In: COH2 Bugs |
Thread: Radio Tower point bugged?25 Mar 2014, 09:43 AM
You still need to set it up correctly like this whit a map_entry_point. http://www.coh2.org/topic/15460/setting-up-controllable-map-edge-spawn-territories In: COH2 Bugs |
Thread: 6 - 8 ) Dnieper - Autumn Storm24 Mar 2014, 12:24 PM
Minor Update to atmosphere setting in preparation to submit it to the contest. In: Map Sharing |
Thread: setting up controllable map-edge spawn territories.22 Mar 2014, 21:20 PM
If i understand you correctly, all you have to do is to place a map_entry_point at the edge of the playable area of the map, and inside of the territory, and the owner is set to world. when captured you will be able to call in your units from this point. Remember units will arrive from the closest map_entry_point to your rally-point. You can also use map_entry_point_player if you of some reason wants to limit the use to the player that captures the point in a team. Edit: Janne252 you did beat me to it while i was typing =P |
Thread: (4 - 6) Bog-land Highway22 Mar 2014, 19:22 PM
Updated! =)Whit a new set of screen-shots. In: Map Sharing |
Thread: indestructible Bridges?20 Mar 2014, 19:47 PM
You'll probably find your answer here: Making objects indestructible the Best bridge is an awkward one its a "coh op" campaign bridge it never was suppose to be repairable. |
Thread: How-to: Blizzard in Custom maps20 Mar 2014, 19:44 PM
Guess that works to =P |
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