Yeah, they are both really good at affecting a battle on the other side of the map where you don't have any troops; and anything with recon is always good for a team.
Lutfwaffe seems to have two main uses if you want to try and leverage drops:
1) Build Pioneers and fuel caches then do fuel drops ASAP and rush panzers
You can do that in a team game if your teamates pick up the slack.
In 1v1 you will probably find you have no map prescence if you try that.
More moderate version might work
2)If you are at pop cap you can convert MP into MUNI, but if you can do that you are probably winning anyway.
Otherwise, anything with recon and air attacks is always handy
Profile of van Voort
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Residence: Morocco
Nationality: Morocco
Residence: Morocco
Nationality: Morocco
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Resident Soviet Whiner and Grand Master Bias Jedi; General Secretary of the Soviet Whine Hydra Collective; Axis Hating Sheeple; Allied Butt Buddy! Collect Them All!
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Also the African Branch of TAB Bulletins
PS: The Italian Army fought with courage and skill
Post History of van Voort
Thread: Luftwaffe doktrine4 May 2014, 09:25 AM
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Thread: Luftwaffe doktrine3 May 2014, 22:58 PM
I have not tried this 1v1 but you can try it as a change of pace I make no claims as to how effective it is, but it is fun Panzers? Panzers! The Fatherland does not need no stinking Panzers! This is the Ostheer equivalent to: http://www.coh2.org/topic/5365/strat-the-motherland-needs-no-strat.-just-go-and-fight Take Close Air Support: Only build Grens, PGrens and Halftrack (Scout Car if you have to) Only tech to BP2 (for the FHT if you get hit by massed infantry) but don't bother building any tanks Convert all other fuel to munitions Build only fuel caches I usally build 4 gren squads then switch to PGrens. Gren Gren Gren Gren BP1 PG PG PG PG You will easily have enough munitions to shrek up all your PGs, hold them back to counter armour Your grens are your mobile units you use offensively, I generally don't worry about LMGs because I have to keep them moving and just rifle grenade everything in sight. If you really want support weapons steal his FHT later becomes handy to reinforce and counter infantry counter attacks If Grens die off replace them with PGs but don't shrek them up As the mid to late game arrives you will have converted enough fuel to munitions that you can recon, strafe and bomb pretty much at will. |
Thread: Stalingrad Bridge Defense3 May 2014, 10:51 AM
Anyone given this a go in the new patch? I have this and Kharkov Divide between me and 100% completion and I know both will be very hard In: Campaign & Co-op |
Thread: [Case Blue] Kharkov Pursuit - General Difficulty3 May 2014, 10:50 AM
So, anyone given this a go in the latest patch? In: Campaign & Co-op |
Thread: Maps that induce camping.3 May 2014, 03:27 AM
[Plutarch]We are told that Publius Silo who had the greatest authority and power among the enemy, once said to him, "If thou art a great general, Marius, come down and fight it out with us"; to which Marius answer, "Nay, but do thou, if thou art a great general, force me to fight it out with you against my will."[/Plutarch] In: COH2 Gameplay |
Thread: Why do assualt grenadiers cost 55mp to reinforce? 1 May 2014, 07:24 AM
It's fixed It's been fixed for a few days I think In: COH2 Balance |
Thread: ISU-1521 May 2014, 07:15 AM
Good comparison Which answer would you like? Realism one: Brummbar has a really stubby barrel so should not have the same range capability Balance one: ISU-152 is a top tier doctrinal call in, Brummbar is a T4 standard unit. Also the Brummbar is substantially cheaper. I think both have good AI, he difference is one is firing at 4 man squads and one at 6 In: COH2 Balance |
Thread: ISU-15230 Apr 2014, 19:17 PM
A) That is not you B) That does not say don't talk about the elephant rather "none of this has to do with anyone's player card, how biased one is or isn't, showmatches or how many quote on quote "pro" (celebrity) players agree with you" If I was talking about the elephant by itself you might have a point, but you can't say talk about the ISU 152 in a vacumn without a point of comparison. What else should we be comparing it against if not the elephant? In: COH2 Balance |
Thread: ISU-15230 Apr 2014, 01:38 AM
Deal with the arguments on the table or go away. This thread is not about the Elefant or anything other than the ISU. And don't complain about bias if you yourself have a clear bias. I don't recall you setting the rules for this thread. If the elephant is not OP but the ISU 152 is than comparison of the two is valid as the two are the most similar and the elephant sets a benchmark In: COH2 Balance |
Thread: The new Stug IIIG30 Apr 2014, 01:30 AM
The old STUG E was great for the price and ok if you remembered to use it as what it was, which was Brummbar light. If you tried to use as it the STUG Gs little brother and fight tanks with it you were going to be disappointed. If you did not tech in that doctrine you would have fuel and manpower (and frankly nothing better to spend them on until Tigers) that you easily have 4 to 6 and keep near permanent field presence with them. In: COH2 Gameplay |
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