Wow, I am shocked at the number of people who think this is legit and fair. I agree in small games it isn't a big deal.
But team games it definitely is. Whether or not Relic intends it, or is just ignoring it, doesn't make it an okay game mechanic to have +50 pop cap. Late game team battles are often about critical mass. This makes USF decidedly unbalanced.
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#Steam AliasWL%Streak
- 1.1458788.649+21
- 2.586355.623+2
- 3.48970.875+13
- 4.665270.711-1
- 5.24261.799+2
- 6.302168.643+13
- 7.1216432.738+1
- 8.388202.658-1
- 9.584380.606+2
- 10.1226791.608+1


cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger