Wow, I am shocked at the number of people who think this is legit and fair. I agree in small games it isn't a big deal.
But team games it definitely is. Whether or not Relic intends it, or is just ignoring it, doesn't make it an okay game mechanic to have +50 pop cap. Late game team battles are often about critical mass. This makes USF decidedly unbalanced.
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#Steam AliasWL%Streak
- 1.611362.628+7
- 2.1473793.650+8
- 3.331174.655+1
- 4.20755.790+2
- 5.1299453.741+3
- 6.49070.875+14
- 7.712291.710+1
- 8.631401.611+1
- 9.389202.658+1
- 10.457230.665+5


cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger