Wow, I am shocked at the number of people who think this is legit and fair. I agree in small games it isn't a big deal.
But team games it definitely is. Whether or not Relic intends it, or is just ignoring it, doesn't make it an okay game mechanic to have +50 pop cap. Late game team battles are often about critical mass. This makes USF decidedly unbalanced.
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#Steam AliasWL%Streak
- 1.48570.874+9
- 2.1143404.739+15
- 3.565352.616+12
- 4.14869.682+1
- 5.23459.799+11
- 6.1410776.645+1
- 7.451229.663-1
- 8.11930.799+6
- 9.371145.719+2
- 10.430306.584-1


cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger