Steam Name: Serious Kappa★♣♔
Steam ID: 76561198004365577
Profile of WhySooSerious
General Information
Broadcast: https://www.twitch.tv/WhySooooooSerious
Youtube: youtube.com/cambodianfoodbysel
Steam: 76561198004365577
Nationality:
United States
Game Name: Papercut on PP
Broadcast: https://www.twitch.tv/WhySooooooSerious
Youtube: youtube.com/cambodianfoodbysel
Steam: 76561198004365577
Nationality:
United StatesGame Name: Papercut on PP
Post History of WhySooSerious
Thread: May 7th Competitive Mod Tournament Sign Ups7 May 2016, 05:00 AM
In: Events Central |
Thread: OKW flak-truck/isg mix. How to counter as SU?6 May 2016, 17:26 PM
|
Thread: Are mines almost useless on the new beta patch?6 May 2016, 04:44 AM
So you're saying you want your opponent to grow balls and attack you instead of hiding his balls and making you do stupid shit? hide and go fucking seek is a wonderful strat. Also nice signature my max 1v1 was rank 40. In: COH2 Balance |
Thread: Removed screck? At least rework a viable Panzerfaust6 May 2016, 02:36 AM
CoH2 is used to snares if you want no snares go back to coh1. It is exactly the way you want it In: COH2 Gameplay |
Thread: Anyone has idea when the 28th April patch will become live? 6 May 2016, 00:17 AM
June as in June of 2016 because we need to test the changes Relic might impose in the mod so that we can protest to Relic to make changes. In: COH2 Gameplay |
Thread: Relic: Week 1 Update to the Balance Mod5 May 2016, 22:24 PM
i find it hard to imagine sturmpio blobs. In: Lobby |
Thread: elite troops stun nade5 May 2016, 14:23 PM
Relic has already attempted to fix stun nades halting retreats. 1 or 2 patches ago they released a patch that addressed it yet apparently that fix bugged itself. In: COH2 Balance |
Thread: elite troops stun nade5 May 2016, 14:22 PM
Have you tried not getting hit by the nade? If I could select my retreat path before I retreated then yes I could avoid getting hit by the stun nade while I am retreating. In: COH2 Balance |
Thread: elite troops stun nade5 May 2016, 14:22 PM
Relic has already attempted to fix stun nades halting retreats. 1 or 2 patches ago they released a patch that addressed it yet apparently that fix bugged itself. In: COH2 Balance |
Thread: Tommies need a damage nerf5 May 2016, 05:07 AM
lmao this thread In: COH2 Balance |
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