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Thread: New Community Manager: JohnT_RE24 Feb 2021, 08:24 AM
Welcome. Hopefully this is first sign of coh3 😛 In: Lobby |
Thread: Use of ML-20 Howie?23 Feb 2021, 12:15 PM
I like to have one commander with ML20, just in case OKW try aggresive truck placements in hard to attack spots. (talking 2v2 here) As you can really mess them up. Also just having it in your roster, can be a deterant against aggresive trucks, as they know you might counter. But I would only pick it if im pretty sure opponent hasnt taken a commander with bomb drop, otherwise its almost instant loss as soviet. Its not worth it for barraging front line, and barraging base is too random, they can just ignore it and do a bit of repairing here and there. B4 is better, as if you build it forward slightly, and barrage front line units it can cause havoc easily. |
Thread: This epidemic makes me sad23 Feb 2021, 12:05 PM
Well, easy fix, play in arranged teams, or play in smaller game modes, which tend to suffer a little less from that. People are not playing differently.. there are just more players, mostly inexperienced ones.. If all you are worried about in this pandemic is the quality of your online games, trust me you are doing really well. Think how many people are losing loved ones, with out being able to see them, often not seeing them for months before they pass. Anyone with children is having a pretty tough time, its not healthy at all being couped up together and its damaging families and mental health (I know, I have 2 year old twins... lockdown is HARD). I would dream to not have commitments in this pandemic and just sit back enjoying online gaming. In: Lobby |
Thread: PAK-43, static Howitzers, and Emplacements rework.13 Feb 2021, 23:09 PM
I know some commanders are picked pro activley, but then its upto you to force that battle plan to work, and upto the opponent to shrug it off and look for the weaknesses. (obvious example being getting light vehicles vs someone spamming assault grens). Brit having emplacements is an exception, because they have brace to help them deal with being immobile. So an off map on its own will never counter brits, but combined with several other things yeah it can help. IF, theoretically you were to have these units mobile, would probably be better if the inf pushed the gun at the speed of cloaked AT gun, so you cant just magic your really powerful static unit out of danger, even worse being able to retreat the squad! You would have units with high reward (they are powerful), and low risk. In: COH2 Balance |
Thread: PAK-43, static Howitzers, and Emplacements rework.13 Feb 2021, 22:25 PM
These units are strong (in limited circumstances), because they are static, thats their trade off. You are supposed to pick commanders that counter what your opponent is doing. So its about picking these static units when you know the enemy will have a harder time countering them, i.e. they have gone for commanders without off map bomb etc. Also pak43 for example, would be way OP if you could move it forward as you gain ground, just pushing the enemy further and further back. In: COH2 Balance |
Thread: Abandon3 Feb 2021, 22:19 PM
Being in a position to just hand an abandon to your opponent, without the ability to destroy it and deny it, is a failing on YOUR part. In: Lobby |
Thread: Abandon3 Feb 2021, 19:13 PM
But in COH, you should ALWAYS support your units, just sending a single tank on a YOLO is highly risky and should have a chance of horrendous results. If you are going deep, you ideally want a mine sweeper near by, you want something that can finish wrecks if needs be, even if thats just rocket arty or even an off map strike, whatever. Just sending a loan tank with no back up and no plan B is stupid, should not be rewarded. In: Lobby |
Thread: Abandon3 Feb 2021, 15:43 PM
I don't think baring abandon in base sector is a good idea, that would encourage base rushes knowing the worst that can happen is to lose your tank. Base rushing quite rightly should be high risk. In: Lobby |
Thread: What do you think of Wolfeze map 2vs22 Feb 2021, 06:53 AM
The house is just as much, if not more of an advantage to North, because they can use it to heavily disrupt the south, where as all the south can do with it is hold a VP for a short time until it is countered by mortar or whatever, but the enemy can just ignore it in short term. Even when you ignore it as garrison, blocking AT guns etc means north can use vehicles around mid more easily than south In: COH2 Balance |
Thread: What do you think of Wolfeze map 2vs21 Feb 2021, 21:55 PM
I would probably agree that it feels a bit harder holding a fuel and mid from the bottom. The house gets used by north to pressure south's mid quite a lot. In: COH2 Balance |
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