-All units are not supposed to fight in a vacuum. Vet can and will affect the match up between units more towards specific units.
-Not all units scale in the same way.
This first 2 points are there just to emphasize that changing values are not an easy task to balance.
-But the point i'll agree and i think it's easier to implement is the xp value required to vet.
1- No single unit should have an impossible to achieve vet requirement. This mostly applies to light vehicles with low AI such as the Kubel or the M3 itself. Either lower the requirements or let them get part of passive xp gaining.
There are other exceptions like the Sturmtiger.
2- Similar units, with similar roles and similar cost should have similar vet requirements.
Ex: AEC, OH Puma, OKW Puma.
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