This thread has some pretty pathetic, childish stuff. The rules state the refs get to decide what happens if there's a crash. Von was going to lose that game. I'd be embarrassed not to take the loss if I was Von.
All you people freaking because you donated ten dollars and the player you like lost need to step back and ask yourself what the matter is that you're wasting energy on this.
AE I have mad respect for your attempts to be transparent and I'm sorry they're mostly wasted on this bunch.
Profile of DanielD
General Information
Broadcast: https://www.twitch.tv/daanield
Steam: 76561198018785513
Nationality:
United States
Broadcast: https://www.twitch.tv/daanield
Steam: 76561198018785513
Nationality:
United States
Signature
That idiot thought he won. In fact, he was wrong. Completely mistaken.No M3 he what things are not,just one moron.
The German oil scarcity, rare tanks cannot fight the Allied torrent. Kill the house to kill the German oil.
Every time lose may feel bad. Probably not the word lose your subconscious. Maybe I win you Not for the first time Maybe you you should go to recall,
The German oil scarcity, rare tanks cannot fight the Allied torrent. Kill the house to kill the German oil.
Every time lose may feel bad. Probably not the word lose your subconscious. Maybe I win you Not for the first time Maybe you you should go to recall,
Post History of DanielD
Thread: DevM vs. VonIvan reffing and player decision re: bugsplat 12 Jun 2017, 15:09 PM
In: GCS Discussion |
Thread: Scott shouldn't survive more than 2 shots.11 Jun 2017, 04:14 AM
By the time the Scott comes out you should be close to a panther or a PIV, if it got two shot it would be unusable as like someone said, cloaked raketen creep alone would counter it, or 1 raketen plus panther/piv/puma. USF already struggles late game, I don't see a need to make it harder. In: COH2 Balance |
Thread: OKW back to stone age?11 Jun 2017, 04:11 AM
This is real. I say this knowing that I'm not that good, nor as good as I used to be, but when I watch the top level players, they really don't play optimally. So even at the highest levels it's hard to glean what the balance is truly like since half the top players aren't using hotkeys to micro vehicles(!!). I know the stock response on these forums is "well most people are casuals so lets balance for the casuals" . However, I think it's okay that there's some niche games that still have a high skill ceiling, and are balanced around that skill ceiling. If the game is made too easy then there's nothing to strive for. To tie this back to the main topic: I really feel like the struggles against OKW are a combination of OKW being easy to make mistakes on compared to the other factions, and an L2P issue. In: COH2 Balance |
Thread: OKW back to stone age?10 Jun 2017, 20:22 PM
While the GCS stats are interesting, and can help with discussion, it's important to note there are incredibly far from statistical significance. The sample size is simply too small to draw meaningful conclusions from the data. In: COH2 Balance |
Thread: OKW back to stone age?10 Jun 2017, 19:16 PM
Homogenization of the factions might make balance better, but it makes the game boring too ![]() OKW is too safe, not too strong, imo. Volks + raketen handles basically anything, making either of them more expensive or forcing tech for the raketen is all that is needed. In: COH2 Balance |
Thread: tolerance10 Jun 2017, 15:15 PM
Gj, this is the correct response to childish flaming. In: Replays |
Thread: What Can I Do If My Squads Get Killed With One Shot?9 Jun 2017, 13:58 PM
That commander is not used in the game arnolaz posted. In: Replay Reviews |
Thread: What Can I Do If My Squads Get Killed With One Shot?9 Jun 2017, 00:51 AM
For a not experienced player you played very well. A few careless squad losses but overall your play is good, micro wise. Here are my notes on your game: At 3 min in, you commit to a fight with your volks capping the fuel. Your opponent had all his units at the fight, while you are missing one. If you are capping with a squad in this situation, stall! Back off, sit behind cover. You will gain an advantage with map control, but you will lose it if you waste manpower fighting with inferior numbers. At 4:40 or so, you are sneaking the raketen towards the bren, but then you move the volks towards the bren. Play back and let the bren feel safe if you want to surprise it. You do a good job getting it anyway in a bit. You have tons of muni at 6 min, lay some mines with the sturmpios! They were capping a sector your volks were capping instead. There was a chance to kill the bofors at 8:00. Your volks is taking zero damage from the bofors, and your raketen is idle a screen away. Until the raketen has vet 1, move it uncloaked. You continue to drive the p2 too close to the tank hunters and get its engine damaged. You lose map control because of this. Keep it at max range vs AT infantry. You floated a lot of MP/fuel, you could have teched to ISGs sooner. However, I would have just made a 2nd raketen and killed the bofors after you make a few squads retreat on the flanks. Your volks squad on the right did literally nothing for at least 5 minutes. You do well destroying the bofors and getting back in the game. You get pushed off around 28 minutes and I think you panic. If you had gone back onto the field slowly, using your ISGs to push, you could have won easily. There was no need to charge in and lose so much stuff! You had the superior army at this point. Next time go slow, creep up your ATG and ISG, and you will retake the field. You had a huge VP lead so no need to rush. Notes: Raketens actually out range the bofors by 5 units. Be more aggressive early in taking down the bofors once you force some infantry sections away. You could have made an mg34 and used that plus your P2 to win any engagement. Put the mechanized truck further up so you can use the repair pios on it easier. It can still be in your base, but cheat it towards the road/frontline. Don't fight a big fight if you don't have your whole army ready, unless the other guy also isn't fighting with his whole army. In: Replay Reviews |
Thread: What Can I Do If My Squads Get Killed With One Shot?9 Jun 2017, 00:06 AM
I know this game can be frustrating, but the way you wrote your post makes it seem like you aren't really ready for constructive criticism. I'm gonna risk it, however, and review this one anyway. In: Replay Reviews |
Thread: Playing as USF is unfun anymore8 Jun 2017, 17:10 PM
Dave does really well as US, maybe ask him for some replays. In: COH2 Gameplay |
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