It's likely related to this issue:
https://trello.com/c/dKlqLYcN/26-aoe-damage-cancels-orders
Register and upvote it.
Profile of Muad'Dib
General Information
Register Time: 9 Sep 2013, 12:45 PM
Last Visit Time: 24 Jul 2024, 21:24 PM
Steam: 76561198037866060
Register Time: 9 Sep 2013, 12:45 PM
Last Visit Time: 24 Jul 2024, 21:24 PM
Steam: 76561198037866060
Signature
Post History of Muad'Dib
Thread: Can NOT move ISU once it stopped on it's way.13 Oct 2014, 10:42 AM
In: COH2 Bugs |
Thread: Spray paint can & gray cover10 Oct 2014, 12:28 PM
Nice finds, hopefully we'll get the update soon and find out what it's about. In: Lobby |
Thread: Bye Noun. Now lets blame some Cynthias.....3 Oct 2014, 22:08 PM
Goodbye and thank you, Noun. Best of luck! In: Lobby |
Thread: I enjoy CoH 23 Oct 2014, 17:37 PM
I am all for criticism when well founded, it is absolutely essential and these forums are much better than the official ones in this regard. But lately I seem to notice an increase in players that just latch onto a topic and repeat it again and again in a way that would make you believe they lose every single game due to it exclusively (I'd rather not derail with an example). And then there are some (many) that would make Relic out to be Justin Bieber and Satan's love child. There are tons of examples of RTS's that had depth and potential, but received one, or two or five patches after release and then faded into obscurity because of balance issues so blatant that they'd make CoH seem more balanced than... chess. EA are notorious for that, but they're hardly the only ones. I was frustrated as anyone when I discovered what the commander system would be like in CoH2, I hated Windustry and the Ace, some of the current bugs should never have appeared or lasted as long as they have, but even so much of that has been fixed since. Almost everything the community has asked has been added or is being added - input lag was greatly reduced, lobbies were added, observer mode, improvements to the UI, commanders that are not combinations of old abilities, the brilliant March infantry combat rework - all of which, except the DLC, has been for free. Relic have been working, and in about a year there have been results. Yet on some days you can replace "Relic" with "dog" in topic titles and you've got a good example of what cats' forums would look like .I'll stop now cuz it's shaping up to be Volume II of the Relic Defense Manual. I know there's issues and it's normal for most of the topics to be about them, rather than "this is awesome, that is awesome", and it's not those I object to. I come to these forums specifically for them. It's just that of the several game forums I'm a member of, few have several daily topics proclaiming balance to be at an all time worst, people quitting at least twice a month and the developer being ascribed several (contradictory) despotic ideologies. If you're unhappy, the best way to show it is to not buy, and state why (no boycott BS, it's a personal choice). I won't be buying the WFA commanders until the War Spoils rework arrives, I won't be buying Ardennes Assault until the glaring bugs get fixed. I will buy them afterwards, though. In: Lobby |
Thread: Issue Tracker3 Oct 2014, 14:51 PM
Excellent initiative, I hope it catches on. I'd say the ball is in Relic's court. I'm not currently on my main PC, but I'll have a look this weekend and hopefully try to contribute. In: COH2 Bugs |
Thread: RELIC: how about an update_news_something3 Oct 2014, 14:39 PM
I agree with Inverse. As to your example, when I face against two or more Kubelwagons as US I very often have trouble early game and I almost always end up winning. It's a bad strategy versus good players. In: Lobby |
Thread: I enjoy CoH 23 Oct 2014, 13:20 PM
There seems to be a wave of general negativity permeating both CoH2.org and the official forums lately that, if I hadn't been playing the game, would probably convince me CoH2 has never been in a worse state that it currently is and is nigh unplayable. I won't try to convince people to love the game, but since I do, I felt obliged to start this topic. The game is obviously not perfect (more on that later), but currently when I play a 1v1 or 2v2 AT (or with a decent random partner) game, the three most important conditions for an enjoyable game are met: -I win or lose mainly due to my being better or worse than my opponent, or making mistakes; -I feel free to use a variety of tactics and build orders while not sacrificing or severely worsening my chance to win; -I have fun. I understand and agree with a lot of the issues repeatedly brought up on the forums, especially regarding the slow bugfixing and new bugs introduction. There's really no excuse for it so late after release, considering Relic has been working with more or less the same engine for about a decade. However, I've also witnessed on numerous occasions people (on my team, or the opposition) playing truly badly (from a tactical and unit preservation point of view) and then blaming balance in the chat. I'm not saying balance and unit design issues do not exist. I do feel, however, that, once a certain skill level is achieved by all players involved, balance issues are enough to decide a game by themselves only when the skill levels of the opposing teams are very close, and even then luck and RNG (and, unfortunately, an untimely bug) could easily be more important. The nature of CoH (and one of the reasons I love the game) is such that the way a unit is used or opposed may produce vastly different impressions of that unit's performance, which is why I am also willing to argue that the game can only be realistically balanced at one skill level, and that must by necessity be a relatively high skill level. I don't mean ladder position, merely a certain minimum knowledge of the most common mistakes, unit roles, and ability to efficiently control a certain number of units at all times. And there's nothing wrong with that - it's a competitive game (by which I simply mean one human plays against another) and the inherent goal of every competitive game is to win and be (and become) better than your opponents, and improving my game is actually the most enjoyable aspect of CoH to me. All of that being said, there are several areas where I think small changes to the game could bring big improvements to the gameplay: - Intrafaction balance - there are now a number of viable strategies, but if some of the forgotten units and commander abilities were made more viable, that number could be big; - Long (enormous, that is) range units - Jadgtiger, ISU152, Elephant (I also hate the Sturmtiger, but that's personal ). I don't think the survivability their long range provides is currently offset enough by weaknesses such as price or speed. Again, though, as with other balance issues (which I'd rather not get into), most of the time it's mistakes losing a game, rather than units winning it;- In 2v2 matchmaking (and I assume it applies to larger game modes, though I've no experience there) I've sometimes been matched in less than ten seconds with teammates that have been frankly bad, while opposing a team of two decent to good players. As far as I know, the matchmaker considers 1+3 to be equal to 2+2, and while that's true in maths, it's not necessarily so in skill level terms. If the playerbase allows it, matching within teams as well as between teams would prevent a lot of frustration, and I myself would gladly wait twice as long for a ten times more enjoyable game. Now that I've typed a novel, I realize I'm not entirely sure what the purpose of this topic is . I guess I just wanted to see a positive title for once. I realize most of the people coming to these forums love CoH, and most of the complaints are not because people think CoH is bad when it could be good, but rather that it's good when it could be utter brilliance. I myself won't buy AA before some of the most glaring bugs are fixed. However, I also don't think things are as bad as they could seem to someone simply visiting the forums. IMO, CoH is still ages ahead of the competition in terms of enjoyable, challenging and original gameplay, it has improved drastically since release, and I've no doubt it will continue to improve with time. In: Lobby |
Thread: Bars are the worst upgrade in the game.17 Sep 2014, 23:55 PM
Played my first couple of games today where I got the BAR's after the patch, and I was unpleasantly surprised by their performance. They definitely don't feel like they're worth their research and ammo cost. In: COH2 Balance |
Thread: Play as Random Faction13 Sep 2014, 13:19 PM
All for it. Hope it gets implemented. In: COH2 Gameplay |
Thread: Ninja changes for 9.9 patch11 Sep 2014, 15:57 PM
Well...the hotfix fixed the soviet weapon crews. And also added 25% received accuracy to ZiS and the miniatgun, which they never had before. Hooray. Please hire this man. In: COH2 Balance |
229676228601225556225418225346225339225297217913215435214192
Latest replays uploaded by Muad'Dib
Livestreams
|
|
|
23 | ||
|
|
|
3 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.652261.714+2
- 2.1760341.838+3
- 3.10231.767+2
- 4.753348.684+1
- 5.1608557.743+2
- 6.786116.871+7
- 7.18857.767+2
- 8.2134675.760+1
- 9.463252.648-2
- 10.33672.824-1
- 1.1130566.666+16
- 2.473156.752+1
- 3.327104.759+1
- 4.305136.692+1
- 5.19051157.622+6
- 6.544349.609-1
- 7.18253.774+27
- 8.603430.584+6
- 9.546418.566-1
- 10.394165.705+7
- 1.721384.652+13
- 2.939383.710+3
- 3.1662801.675+2
- 4.498272.647+6
- 5.517221.701+20
- 6.23182.738+2
- 7.599370.618+2
- 8.1431532.729-2
- 9.517367.585+5
- 10.18186.678+12
- 1.782361.684+13
- 2.518155.770+3
- 3.637272.701+1
- 4.1221721.629-1
- 5.1001565.639+8
- 6.479165.744+5
- 7.955259.787+3
- 8.14855.729-1
- 9.941586.616+3
- 10.28742073.581+3
- 1.2062347.856+18
- 2.36311284.739+8
- 3.963375.720+6
- 4.23893.719+2
- 5.14636.802+5
- 6.19434.851+1
- 7.12210.924+7
- 8.1395449.757+6
- 9.879432.670+5
- 10.20361412.590+13
- 1.865447.659+2
- 2.277117.703+5
- 3.258124.675+2
- 4.1422823.633+8
- 5.611366.625+1
- 6.11654.682+1
- 7.752634.543+4
- 8.12529.812+2
- 9.18061313.579+2
- 10.431235.647+4
- 1.375260.591+2
- 2.16886.661+1
- 3.25191556.618+2
- 4.13048.730+3
- 5.619474.566+16
- 6.165109.602-2
- 7.317245.564+4
- 8.511276.649+2
- 9.216129.626+3
- 10.7816.830-1
- 1.23561.794+1
- 2.450237.655+9
- 3.973546.641+1
- 4.17691140.608-2
- 5.8125.764-1
- 6.248168.596+2
- 7.194101.658+8
- 8.8739.690+1
- 9.617533.537+3
- 10.4319.694+8
- 1.1468560.724+5
- 2.999451.689+2
- 3.629265.704+3
- 4.20472.739+8
- 5.50559.895+1
- 6.338226.599+18
- 7.800227.779+7
- 8.468283.623-1
- 9.471319.596+5
- 10.17050.773+5
- 1.19931345.597+4
- 2.18956.771+5
- 3.31851883.628+3
- 4.505328.606-4
- 5.23481468.615+15
- 6.231121.656+1
- 7.568228.714+2
- 8.672302.690+2
- 9.1024484.679-1
- 10.1310590.689+12
- 1.1065569.652+2
- 2.914316.743+2
- 3.1302879.597+9
- 4.20275.729-1
- 5.390225.634+1
- 6.331238.582-1
- 7.560356.611+4
- 8.695304.696+3
- 9.7016.814+2
- 10.611414.596+8
- 1.26675.780+5
- 2.19343.818+18
- 3.891541.622-2
- 4.21141517.582+4
- 5.235108.685+5
- 6.695369.653+1
- 7.1003455.688+8
- 8.339139.709+10
- 9.156140.527-1
- 10.792577.579+3
- 1.991221.818+52
- 2.647107.858-1
- 3.576172.770+18
- 4.1870645.744+15
- 5.22757.799+2
- 6.299125.705+17
- 7.520190.732+2
- 8.13536.789+21
- 9.19852.792+17
- 10.25741316.662-1
- 1.16342.795-1
- 2.260120.684+1
- 3.1184491.707+3
- 4.362146.713+3
- 5.317108.746+2
- 6.280108.722+3
- 7.266138.658+1
- 8.408215.655-2
- 9.7517.815+12
- 10.27951501.651-2
- 1.289161.642+1
- 2.303160.654+2
- 3.350253.580+5
- 4.482209.698+7
- 5.7835.690+10
- 6.7823.772+9
- 7.19890.688+4
- 8.38462396.616+2
- 9.192130.596+13
- 10.1307794.622+1
- 1.20293.685+1
- 2.12028.811+3
- 3.1027765.573+3
- 4.514352.594-1
- 5.914752.549-1
- 6.490303.618+4
- 7.569376.602+1
- 8.857600.588+3
- 9.25691719.599+6
- 10.1263918.579+2
- 1.817140.854-1
- 2.48170.873+5
- 3.1122398.738+13
- 4.449227.664+4
- 5.553350.612+3
- 6.23159.797+8
- 7.1386761.646+8
- 8.348124.737+2
- 9.430305.585+1
- 10.11830.797+5
- 1.452222.671+3
- 2.301102.747+16
- 3.22911189.658-1
- 4.480212.694-1
- 5.207114.645+3
- 6.236126.652+7
- 7.21795.696+1
- 8.243164.597-2
- 9.12734.789+13
- 10.15221005.602+1
- 1.248113.687+10
- 2.897328.732+10
- 3.678193.778+2
- 4.303181.626+2
- 5.19289.683-1
- 6.414280.597+1
- 7.12536.776+11
- 8.17198.636+2
- 9.797594.573+8
- 10.1820895.670+2
- 1.27042302.540+3
- 2.924681.576-1
- 3.11132.776+6
- 4.15361588.492+3
- 5.464219.679+7
- 6.587383.605+1
- 7.548430.560+3
- 8.287197.593-2
- 9.241171.585+9
- 10.136117.538-2
Data provided by
Relic Entertainment
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
17
Download
3125
uploaded by XXxxHeartlessxxXX
Board Info
581 users are online:
1 member and 580 guests
flyflightbooking
flyflightbooking
0 post in the last 24h
1 post in the last week
9 posts in the last month
1 post in the last week
9 posts in the last month
Registered members: 68737
Welcome our newest member, vn888vnnet
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, vn888vnnet
Most online: 4501 users on 26 Oct 2025, 01:00 AM
.
Muad'Dib