My 2 cents:
Whermacht (at its core) is probably the best designed faction.
Despite some overlapping unit roles Wher has probably the most well-rounded core (non commander) unit selection.
BUT
The current call-in meta invalidates quite a lot of the core units mentioned above.
Additionally a lot of core units are hidden behind crippling tech costs (encouraging the call-in meta in the first place) - this is especially obvious if compared to the two newish factions.
Squadwipes are a problem as well, but the clumping behavior of units (needs a fix pretty badly) is kind of an equalizer as far as I am concerned.
EDIT:
We can bicker and rant about this units or that's unit performance or lack thereof all day but this is the bigger picture as far as I am concerned.
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#Steam AliasWL%Streak
- 1.44965.874+13
- 2.709113.863+1
- 3.349180.660+4
- 4.379204.650+1
- 5.332128.722-1
- 6.970420.698+1
- 7.323143.693-1
- 8.854232.786+1
- 9.468300.609+2
- 10.325117.735+2