My 2 cents:
Whermacht (at its core) is probably the best designed faction.
Despite some overlapping unit roles Wher has probably the most well-rounded core (non commander) unit selection.
BUT
The current call-in meta invalidates quite a lot of the core units mentioned above.
Additionally a lot of core units are hidden behind crippling tech costs (encouraging the call-in meta in the first place) - this is especially obvious if compared to the two newish factions.
Squadwipes are a problem as well, but the clumping behavior of units (needs a fix pretty badly) is kind of an equalizer as far as I am concerned.
EDIT:
We can bicker and rant about this units or that's unit performance or lack thereof all day but this is the bigger picture as far as I am concerned.
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#Steam AliasWL%Streak
- 1.59682.879+10
- 2.10134.748+2
- 3.298163.646+6
- 4.14749.750-1
- 5.14939.793+8
- 6.14665.692+14
- 7.18151.780+4
- 8.267123.685+9
- 9.1177653.643-1
- 10.814466.636+2