I don't think this will ever going to happened and I don't think it will be good idea. T-70 + SU-85 combo would be devastating.
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Thread: The swapping T70 and SU76 suggestion thread5 Aug 2014, 11:57 AM
In: COH2 Balance |
Thread: Is this really necessary? 3 Aug 2014, 23:30 PM
Just re position your HMG after smoke. Simple and effective In: COH2 Gameplay |
Thread: Ultra bad allies?2 Aug 2014, 14:48 PM
Maybe high ladder placement as Soviet got something to do with recent Katyusha performance? In: COH2 Gameplay |
Thread: Kubelwagon Idea's and Possible Improvements2 Aug 2014, 00:19 AM
It's junk if you can't micro the unit. In the hands of a good player it's a pretty nice early game unit. that will only serve you for 5 minutes and after that you're just afraid to move it anywhere because it will get destroyed, granted it didn't happen before 5 minutes mark. No, thank you. Maybe if the cost was lower. In: COH2 Balance |
Thread: su-85 needs attention.2 Aug 2014, 00:16 AM
Last few days of OP Katyusha actually shown that SU-85 is still fairly reliable at destroying other tanks. Too bad everyone will go back to call ins as it's easier. I don't think there is anything wrong with Soviet T4, well maybe SU-76 but I don't use it so don't know, it's just call ins are far better option again since Katyusha is not broken and it won't win you games single handed anymore. In: COH2 Balance |
Thread: Lack of arty options for OKW2 Aug 2014, 00:12 AM
Stuka is your artillery as OKW. ISG is a mortar. In: COH2 Balance |
Thread: Post 7/31 Patch Katyusha Test (see vid)1 Aug 2014, 10:04 AM
So I repeat because you suddenly decided to attack me rather than provide a valid point. I have very deep understanding of Soviet faction backed up by my "in game" experience I gained while playing as them. I played as Soviet since the release and even though I shifted towards OKW/OH recently, when I play a game as SU from time to time, it feels like "going home" In: COH2 Gameplay |
Thread: Post 7/31 Patch Katyusha Test (see vid)1 Aug 2014, 09:00 AM
I got planty games played as Soviet so you don't have to educate me on this. If you're trying to say Soviet player can't field more than one Katyusha than my own experience and recent games I played state otherwise. If you're comparing tech cost again then I'll repeat that I wasn't referring to the tech cost nor I find it relevant to how many units a player can field. It only determines how fast they will arrive. In: COH2 Gameplay |
Thread: Post 7/31 Patch Katyusha Test (see vid)1 Aug 2014, 08:24 AM
Please see my post above^^ In: COH2 Gameplay |
Thread: Post 7/31 Patch Katyusha Test (see vid)1 Aug 2014, 08:20 AM
So you get one extra salvo?
I wasn't comparing tech cost. You numbers don't show slower fuel gain for OKW player. You can only buff last 100 fuel, when the building is already done. Soviet player can buff its fuel gain as well getting fuel caches. OKW player won't build 2 Stukas because he needs this fuel elsewhere while it is quite common for Soviet player to build 2 Katyushas. In: COH2 Gameplay |
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