
Profile of d0ggY
General Information
Broadcast: https://www.twitch.tv/d0ggylulz
Website: http://gamoha.eu
Steam: 76561197964078733
Nationality:
Germany
Broadcast: https://www.twitch.tv/d0ggylulz
Website: http://gamoha.eu
Steam: 76561197964078733
Nationality:
Germany
Signature
Me: I am scared, that i will need to shake ma head the same as when i read ur posts, so i rather not
Katitof: Its not even close to me even at my worst in the past, imagine ullu, incendiary, aaa, vetlolcake and disto merge into one mega axis zord with forcefield protecting it from accepting any factual data. Add to that a victim card(his rumblings at my PM).
Katitof: Its not even close to me even at my worst in the past, imagine ullu, incendiary, aaa, vetlolcake and disto merge into one mega axis zord with forcefield protecting it from accepting any factual data. Add to that a victim card(his rumblings at my PM).
Post History of d0ggY
Thread: KT is too strong for the current OKW state6 Dec 2015, 16:22 PM
so you build caches for 2 fuel? who would do that? ![]() In: COH2 Balance |
Thread: Place your bets5 Dec 2015, 15:35 PM
Different thing, Mr DonnieChan. Gdot is right. It will never. In: COH2 Gameplay |
Thread: Place your bets5 Dec 2015, 15:30 PM
Yes, still they have higher potential to become eSports than 1v1. So it should taken more serious. Positioning and infantry are also important.. you don't always go with all on one side. Example : Lazur Factory the top side is 1v1 contested most of the times. Montherme is build to be a 1v1 and one 2v2. Angermünde is mostly a 1v1 at all 3 stars in early game. Lienne Forest right side is a 1v1 too or a 2v1. You guys should give it some thinking and play 3v3 or 4v4 with your friends and see for yourself. And also big tanks don't cap you vp's. Infantry wins you more games than the big tanks since they can be fucked way easier. In: COH2 Gameplay |
Thread: Place your bets5 Dec 2015, 15:16 PM
Game is meant to be balanced for 1vs1 and 2vs2. Please dont take 4vs4 win charts so serious , these game modes are for fun Lal. 1v1 and 2v2 are for fun aswell. Also, if there would be more people teaming up as a group of 4 or 3 and have competitive games, that would be the way coh2 would go eSports, rather than 1v1. ![]() In: COH2 Gameplay |
Thread: Goliath - Applying self destruct damage twice5 Dec 2015, 14:43 PM
scurred pussäy MVGame I don't think it is op, since it can be shot. Demos can't be shot but are still hidden unless minesweeper so it's a fair deal imo In: COH2 Bugs |
Thread: Probably the real problem with OKW5 Dec 2015, 14:35 PM
Depending on map you can do it within 15 minutes without a drop. :-) In: COH2 Gameplay |
Thread: Nerf new chat color5 Dec 2015, 14:31 PM
this chat color, especially in combination with the new FlakHT, is clearly a gamebreaker. Bye MVSpiel / In: COH2 Balance |
Thread: Balance could almost be there yet factions cores ignored.4 Dec 2015, 12:26 PM
4v4s will always come down to the team that coordinates best together. Achieving good balance in 1v1 will cascade into team games. If you are getting beaten by players who think its a good idea to spam the same unit over and over again (especially a support unit such as a stuka zu fuss) that comes down more to you and your teams inability to exploit his poor unit comp. http://www.coh2.org/replay/45677/2vp-win-with-the-new-okw-3v4-op-watch-and-comment watch this and tell me that as okw losing units is still punishing In: COH2 Balance |
Thread: 2vp Win with the new OKW 3v4 - OP ? Watch and comment4 Dec 2015, 12:21 PM
So we had a nice intense game - In the end you could say it displays now how good OKW is now with that patch. Of course we were all experienced players but the enemy did a very good job and dominated us in early game - even before our mate dropped. When our mate dropped we needed to rearrange and sort out what we do, and we turned it from 400:50 to 0:2 vp's then. The sense of the post is that losing okw units is not punishing at all anymore. In: Replays |
Thread: Balance could almost be there yet factions cores ignored.4 Dec 2015, 04:46 AM
Give it a week or two. Wait until other people take notice of the changes. It's too quick to know if the balance is screwed up. "You just have to deal with it because the 1v1 boys will cry otherwise". What an excellent point. In: COH2 Balance |
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Latest replays uploaded by d0ggY
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d0ggY^
Blöder flamereiby: d0ggY map: Essen Steelworks1-768
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Gdot is right. It will never.
Infantry wins you more games than the big tanks since they can be fucked way easier.
Haven't lost my light vehicles yet, not to mention the M20 decloaks the Goliath really far.