using the elite doctrine to vet armored cars or hts is a waste in my opinion. the vet bonuses are useful, but dont really have a big impact on the unit. they used to do 78% more damage and take 45% incoming damage. thats why vetting them was so important. heres the new bonuses:
Armored Car
Veterancy 2
+30% Sight
+30% Accuracy
Veterancy 3
+20% Accuracy
+20% Rotation
+20% Acceleration
+20% Max Speed
251 Half-track
Veterancy 2
+20% Reinforcement Radius
+20% Acceleration
+20% Max Speed
+20% Rotation
Veterancy 3
+20% Reinforcement Radius
+30% Sight
-20% Cooldown
so the armored car gets a good dps bonus vs infantry from the accuracy bonus, but thats about it. acceleration/speed might help keep them alive a bit longer. sight can be really good on the armored car since it starts with 50 sight, but i still say none of those are worth 55mp and 20 fuel though.
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i just figured this out based on tutorials and looking at relics maps.