Also, for people who are saying Shocks can't beat Obersoldatens, you do realise it requires micro on your part, right? Allied players seem to want the Shocks to function the exact same as the Obersoldatens, but what they don't realise is that CoH2 is an asymmetrical rts game; this means that each unit has certain strengths and weaknesses, and has to be used a certain way in order to utilise it's maximum effectiveness.
I can't speak for others, but I believe people's issue is that there is not currently asymmetric balance, which is really the key issue. Shocks currently only have 1 area where they are better than obers, and that is in very close quarters. They also have slightly better survivability at vet 0, given their armor and 6 man squad, but this then tips over to Obers having better survivability at higher vet with self healing, reduced accuracy, and perma-sprint. Obers also have better vet, better nades, more abilities, and better long and mid range performance. They also have better short range performance if you get stg-44s doctrinally. All the while, Obers themselves are not doctrinal units like Shocks are, which means any OKW player can get obers, while any Soviet player who goes shocks is pidgeon-holed into a few doctrines.
That is not asymmetric balance.
On the vast majority of maps, this means that even with less micro or skill of use, Obers will inflict more damage and be all around more effective units than shocks. Not in every case, I'd rather have shocks than vanilla obers on Stalingrad 1v1 for instance, but 9 times out of 10 Obers will perform better than shocks.
Compare this to something like the T34 - Panzer 4 dynamic. About half the time I'd prefer a T34, and about half the time I'd prefer the Panzer 4. Same with Pak vs ZiS, Tiger vs IS2, 221/2 vs M20, Flame HT vs Flak HT, Cons vs Grens etc. That's asymmetrical balance, even though they perform differently, their effectiveness over a long period of time, through numerous games will be about the same.
On the contrary, Obers vs Shocks looked at on a variety of maps, game modes, faction match ups, and everything else, over a long period of time, Obers will be the more effective unit. That is not asymmetric balance.