current player count by steam :
Using current player count on steam charts as the actual playerbase, fail.
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Thread: I miss the old guard,: where are they??21 Apr 2015, 12:57 PM
Using current player count on steam charts as the actual playerbase, fail. In: COH Central |
Thread: I miss the old guard,: where are they??21 Apr 2015, 12:24 PM
The number is likely to be around 12000 active players. In: COH Central |
Thread: I miss the old guard,: where are they??21 Apr 2015, 07:17 AM
Sure, that's a possibility. But when we look at sequels to games that resulted in larger and healthier competitive communities than their predecessors (see SC2, Dota 2, CSGO), the growth of those games corresponded with major growth in the forum hubs of their competitive scenes (TeamLiquid, HLTV.org, Dota's various communities and the new ones that popped up after its success). Those forums grew exponentially alongside the growth of their respective games. The fact that it happened not once, not twice, but three times with three separate games is pretty compelling evidence that people aren't simply replacing forum usage with other mediums. We know sequels do not retain 100% of the originals player base, you can't please everyone. I have witnessed this happen often from quake 1 to quake 2 to quake 3, from RTCW to ET, this is especially true when concerning top players. COH1's community was so small comparatively to other titles that the impact of players not transitioning to COH2 initially was far more obvious and still is to some. DOTA2 and CS:GO both had very poorly received early years, hopefully if Relic has the inclination, COH2 can become a more exciting competitive game. In: COH Central |
Thread: I miss the old guard,: where are they??21 Apr 2015, 06:54 AM
It is worth considering that RTS as a genre has been on a huge decline recently, SC2 isn't pulling in great numbers anymore and grey goo has already disappeared in the abyss. In: COH Central |
Thread: I miss the old guard,: where are they??21 Apr 2015, 06:49 AM
The thing is, in the case of SC2 and Dota 2, those communities never shrunk. The rate at which they grew is of course going to be related in some way to the rate at which the games themselves grew, but the competitive communities never shrank. CSGO's community, on the other hand, was tiny until Valve took it over and finally fixed some of its major design problems. It wasn't the core design that plagued CS:GO (apart from the weapon balance), it was lack of design in some key areas, mostly competitive. http://www.kotaku.com.au/2014/05/how-counter-strike-global-offensive-turned-itself-around/ - this is a great article. In: COH Central |
Thread: #esports?18 Apr 2015, 19:18 PM
I often get the impression that Relic are divided in to two camps, those who wish to make the game more competitive and esports friendly and those (the old crowd) who don't, guess which ones make the decisions. In: Lobby |
Thread: I miss the old guard,: where are they??18 Apr 2015, 15:39 PM
It is certainly possible. In: COH Central |
Thread: I miss the old guard,: where are they??18 Apr 2015, 10:17 AM
For me, the game was fun because of the competition. It was fun and exciting when people were really trying hard to win and compete in tournaments. The last CoH1 SNF season was the pinnacle of that, and the Symbiosis vs. aljaz series I casted was probably the high point of my time around CoH. The fact that those two players approached the game completely differently and yet still had comparable levels of success made their games truly enjoyable to analyze, and the StratTalks I recorded in preparation for that series are among those I'm most proud of. The fact that CoH2 doesn't even have the potential to replicate those moments because of Relic's design decisions is the main reason why I have no desire to play it, and why there really isn't a competitive scene to speak of. Even if Relic had made a COH1 HD remake instead of COH2 it wouldn't make any impact on the competitive scene at all vs the likes of dota2, cs:go etc Relic just doesn't target that audience. In: COH Central |
Thread: Mobile Defence Guide17 Apr 2015, 15:17 PM
Excellent work! In: Guides |
Thread: I miss the old guard,: where are they??13 Apr 2015, 14:58 PM
Different courses etc COH2 is a different game so naturally people who loved VCOH won't enjoy it as much, but the same is true in reverse, I tried VCOH and it was ok but I don't enjoy it as much as COH2. The best thing to do is just like with so many titles accept that not all games will please everyone and when one big star falls out, another shall rise. In: COH Central |
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