- fix vet 2 uber range
- fix not playing the animation
- reduce damage
- slight cost increase?
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Post History of akula
Thread: Can we plz fix the Rifle nade?2 Jul 2015, 21:45 PM
In: COH2 Gameplay |
Thread: NEXT PATCH announcement16 Jun 2015, 11:37 AM
wonder if this patch is improved from what we saw in the alpha. In: Lobby |
Thread: Loitering JU-87 anti-tank stuka too strong?8 Jun 2015, 15:08 PM
can someone link the other thread please? In: COH2 Gameplay |
Thread: Looking to Buy a Gaming Headset1 Jun 2015, 12:46 PM
I would recommend the Corsair Vengeance gaming headsets. I got the 1500 myself. They are build really solid unlike the razer and cheaper headsets. They also have a wireless version, wich could be really nice for a streamer like urself. I have the 2100. If you are looking for something reasonably priced, you can't go wrong with the Vengeance. In: Lobby |
Thread: Jagdpanzer 4 - Underrated and Underused?12 May 2015, 22:48 PM
I find JP4 and SU85 shine on Crossing, along with Jagdtiger. In: Lobby |
Thread: Open Alpha - TeamSpeak available for testers9 May 2015, 00:37 AM
so how do I get into the alpha channels ?? In: Lobby |
Thread: Relic, you gonna fix 120mm, or not?28 Apr 2015, 03:02 AM
you aren't considering the time it takes to rebuild the squad that gets wiped as well as the extra cost (IE: if 4 men get wiped in a gren squad, wiping the squad, the efficiency rating you refer to will only be 25% more, it will not reflect the fact that rebuilding that squad will cost more than reinforcing 4 men on 2 separate occasions.) In: COH2 Balance |
Thread: Early game for Ost28 Apr 2015, 02:45 AM
thank you, this is exactly what I wanted to say. In: COH2 Balance |
Thread: Less pack, More Howitzer (buff the pack's barrage)28 Apr 2015, 02:07 AM
agree, the barrage ability animation seems to have a big explosion but the AOE is actually not much better than the standard barrage imo. If need be, increase the cooldown on the barrage but double (well, maybe not quite double) the size of the AOE! In: COH2 Balance |
Thread: Units stepping out of capture circle to seek cover.20 Apr 2015, 15:15 PM
maybe there should just be a hotkey to make units "stick" to cover. sure it adds extra micro but man, there are a lot of issues with this system as-is. In: COH2 Gameplay |
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