They feel about right actually. The increased micro requirements have made the game more challenging and serious.
What's not right is that Ostheer generally didn't have their skill cap increased, rather one could say the long-range DPS increases lowered it for the most part.
Totally agree.
It feels really good winning with soviets now.
For germans though... playing with one hand, and it's enough.
I think Relic have to change germans so they have to revolve around the HMG42 to keep soviets at range, until they have the LMG42 or G43, not needing HMG42 support anymore.
For that, imo, Relic should :
1. Reduce the grens short and middle range DPS a little bit, because if a cons squad manages to close the gap full life, it's not sure it will win the fight 1v1 vs a gren squad, and that's wrong imo.
2. Reduce the molotov range while suppressed maybe with a 0.5 multiplier (same for rifle nades btw), because it's just too easy to oorah + molotov a MG42 (and too easy to rifle nade a maxim). Totally remove the molotov while suppressed (and rifle nade) is overkill imo.
3. And maybe pushing the LMG42 to phase 2 or 3. Not sure about that though, maybe the 2 first points are enough, need to be tested. Or instead of 1 and 2, implement 2 and 3 and see how it goes.
And that's it.