COH2 can only be redeemed on Steam, and the store page confirms they provide steam codes ONLY.
There is 0 reason not to get this deal. It's better than all the steam sales so far.
It's part of "todays" sale, and when I say that I don't think "today" has more a few hours left.
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Thread: COH2 75% off on GreenManGaming WFA included.9 Sep 2014, 16:01 PM
In: Lobby |
Thread: COH2 75% off on GreenManGaming WFA included.9 Sep 2014, 11:40 AM
Jesus christ why is this nowhere near the front page at the moment? Bump for great justice. This is it guys - get everyone shouting how cheap COH2 is and get everyone in. 66% on WFA is ridiculous - its 2 months old. That's gotta be a mistake. In: Lobby |
Thread: Soviet Commander Evaluation8 Sep 2014, 16:01 PM
Anyway to get 34/85s in a Shock Doctrine Would pay for that. Love T34/85's, love shocks. Would own the living crap out of OKW. Closest I get is advanced warfare PPSh dudes. I disagree strongly with this list. I think that anything that isn't, as mentioned, a doctrine with call-in tanks (to help the awful soviet tech tree) is garbage. This means that: Lend-lease Mechanized Support Advanced Warfare Guards Motor Coord are all incredible doctrines, more than anything that doesn't have a call-in. Lend-lease and AW suffer the most from weakening conscripts, but Mechanized has the guards plus abilities like mark target and bombing run. It is literally the shit. Right now, Mechanized support is clearly the best team doctrine (and perhaps best overall) especially with bombing run as a munispender, and Shock whatever (IS2/KV8) being a close second. Only Counterattack comes close, due to the power of the B4. In: COH2 Balance |
Thread: Any News?!8 Sep 2014, 15:42 PM
I haven't played for a few weeks now, been waiting for blobbing and bugs to be fixed. Your probably going to wait a long time for that. Maybe until COH3. In: COH2 Gameplay |
Thread: What happened to Relic?29 Aug 2014, 12:11 PM
I didn't even see the jab at the balance team. Do you have no shame Bulgakov? If you truly believe what your saying, I don't think there is an argument anybody can make to convince you otherwise. I'd love to hear who deserves your number 1 spot on your winners podium. Blizzard? Bungie? Firaxis? Creative Assembly? Because from where I'm standing Relic is easily on the same footing, if not better with COH2, especially compared to say Rome 2 or Civ V/XCOM. In: Lobby |
Thread: What happened to Relic?29 Aug 2014, 11:55 AM
Bulgakov, you're being incredibly inflamatory and disrespectful [of Relic] in my opinion. OK, let's not compare the support on CoH2 to CoH1. But then let's compare Relic to other game developers. Are they delivering the support you can expect with other games? Why not? That's exactly what the OP is doing. Relic have patched COH2: Western Front Armies more than Blizzard have patched Diablo 3 Reaper of Souls, and in less time. That's incredible, and they deserve a lot of credit for that. OP has a point, CoH1 had something which CoH2 still doesn't have. I haven't worked out what it is exactly but there was some magic in vcoh. The feel of the gameplay, the atmosphere, the strategy options... For its time it was practically flawless. I hate this shit. Don't come in here with your high and mighty COH1 was best because reasons (which we can't argue against). It's quite honestly insulting you think this is at all helpful to post. Relic have crafted a superior game and "it doesn't feel right". Sure. As someone said, the original dev team left Relic, leaving us with the people who thought Brits were a good idea. Brits were the antithesis of Vcoh and really spoiled the game. It's that development team that we still have today designing CoH2. They don't have the finesse of the original team. Staff changes happen. Some original COH1 people will still be there too, like Quinn. They have learned a lot since COH1, and I think WFA has, as Rogers has stated, some of the best design to date, and has brought a lot of folks back to the game. They don't have the finesse of the original team - they have more. They have a different vision, and are executing it how they want. I will agree that Josh is one of kind - his vision on Diablo 3:ROS has been ridiculous, and made the game fantastic. It's likely part of what made COH1 so good (at least you see the same direction). Hell, Diablo 3 has been through two "Relic" developers to date. Jay Wilson worked on Dawn of War 1. I think it is a fine comparison to any Relic product. Now CoH2 does get more patches and some new features are great. And I'm hoping they can iron it out because it is potentially better than vcoh. This is your opinion. I think it is already greater - it has 4 unique sides and far fewer issues (as mentioned Brits) than vCoH, with fairly decent balance and a handful of issues that need fixing. BUT the OP's main point is good. There are a lot of bugs and game-breaking units and other very serious problems with the game. The Relic team reacts to these incredibly slowly.The OP has the same attitude as you - COH1 is great because "reasons". How does that help, how is that useful feedback? This is such bullcrap. They fixed the healing crate stuff unbelievably fast. I remember putting up with Dark Crusade (same year as COH1) and Soulstorm bugs for MONTHS. Dawn of War 2 still has glaring issues. I know arguing with you types (COH1 is so perfect omfg COH2 sucks) is completely pointless, but I don't think you realize how much of a dis-service your comments are to the current team. Yeah, Relic has changed. I know that as much as anybody - seeing so many good developers and faces go, like TASK3R and Egon, and the countless others. They've also had tradegies, like with Brian Wood dying (which seriously affected the whole team). It's not the same company, they have a different publisher and things have changed. But they still make GREAT games, and since COH2's release I'd had a lot of faith restored. Look at them take care of the old Dawn of War games - its utterly fantastic. I can't think of a single other developer that has safe-guarded its legacy so well. The attitude and word of mouth people like you have created about COH2 is one of the biggest issues. Even after massive improvements you maintain the game is "worse than the original". It's no wonder the player-base is so hesitant to try it out if these are the sorts of posts or ideals that go around. If the game is on "life support", that's because you want to believe the game should be more like COH1. Your the same type of person that made everyone hate Dawn of War 2. This whole post has made me come-across as some sort of Relic defender. I'm not. I'll be frank, the release of COH2 was a tremendous downpoint for me. I really felt SEGA had crippled Relic and that the game couldn't be saved. The last year has taught me otherwise. I'm glad that my faith has been restored, and I stayed through the bumpy times. I'm still going to be critical of Relic because WHERE IS MY OBS MODE and WHY ARE YOU IN THE ESL WITH SO MANY BUGS. But I can't stand the lies people are spreading, or won't look at the numbers. (Editors note: I know that Obs mode is coming, its just far later than it should be). In: Lobby |
Thread: Relic please help with crash log!23 Aug 2014, 12:42 PM
I'd also like mine looked at - #658409? Any ideas? Going to do a reinstall. In: COH2 Bugs |
Thread: Achievement gained WarSpoils.22 Aug 2014, 14:20 PM
I've gotta agree with Hogman here. This is exactly how War Spoils worked before, and people complained - so we now have war spoils. The original design pitch for bulletins from Duffy is strong here however - Really cool, unique achievements giving rewards. The player who wins 1000 games gets the coolest shit imaginable, rather than it being a random loot drop. But, Relic have said they don't want that to be the case. I'd be surprised if that changed. In: Lobby |
Thread: Ostheer commander loadout21 Aug 2014, 13:51 PM
It lacks the ridiculous turret jam ability and the 5 levels of veterancy. |
Thread: Something went wrong with the update20 Aug 2014, 12:18 PM
Basic troubleshooting step, tbh. I mean, the stuff I normally check/perform: 1. C++ Redist update 2. .NET update 3. DirectX 4. Anything else in the steam folders (installers and prerequisites) 5. Verify cache 6. Reinstall (this step can be problematic for some with slower internet connections, but it's highly recommended) I normally give up after those. In: COH2 Bugs |
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