Profile of BlackHand
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Yes I have a shitty Ladder record but a whole ton of games under my belt which a good number were BS. What I'm really trying to say though is be sincere and STFU!
Post History of BlackHand
Thread: Zepesh's Guardian Angle13 Feb 2015, 17:30 PM
My first replay I have saved on Langreskaya due to the fact that I thought I had lost but was saved by a decision that changed the course of the battle by purchasing a Stug III vs his pesky AA HT and surprisingly also killed either a Jackson or Wolverine which ultimately made my opponent drop from the match. I am literally referring the Stug III as my guardian angel in this match up so TY Stug III for saving my ass. In: Replays |
Thread: Cheese Build + Lots of PIV Deaths7 Feb 2015, 16:04 PM
During this game my opponent was a thorn in my side and it took me 9 PIV deaths until I claimed victory. He almost won by destroying my base w/ his bogus artillery which I countered w/ my artillery and also tried to kill his annoying ZiS guns but was not too successful at that cause of his multiple shock army. In: Replays |
Thread: how to against mgs3 Feb 2015, 18:14 PM
flamer 252 HT's are usually awesome vs MG's and shocks and also the mortar HT w/ flame barage will make them commies run back to the kremlin but the flame 252 HT must have support such as grens & mg's too possibly. If you don't want to wait for flame HT or mortar HT use the rifle nade from grens, flamers for pios and if none of those than sniper can also help vs Team Weapons in general especially if u have 2 though it will cost ya a pretty penny of manpower. Hope this helps cause I can understand that maxims are way too good in terms on their speed of deploying/undeploying and suppression compared to the Ostheer MG42 which could definitely use either better suppression or a quicker setup time to make the 2 even. I have heard that USF has the best HMG in the game but I don't seem to have issues w/ them compared to the maxim. By the way the pic reminds me of Relic. ![]() |
Thread: Mobile Defense To BP32 Feb 2015, 15:56 PM
My usage of the Mobile Defense Doctrine to late tech Panther. By the way my opponent played horribly so not much of an interesting matchup so hopefully I can put my skills to the test against better opponents soon w/out me raging bout the bogus balance cause if the match is fun it doesn't matter to lose unless I'm losing every match. But yea enjoy hopefully. In: Replays |
Thread: Defensive Play to PIV Blitz2 Feb 2015, 15:52 PM
Sorry I couldn't get this up earlier but here is what I described about this replay awhile ago. This replay displays the use of the community made commander called the Defensive Doctrine w/ heavy BP2 tech (Tier 3) use of the Panzer IV to Blitz and demolish my enemy that poorly used the Soviet faction and had territory constantly harassed. But this could be a useful replay to let Ostheer players who have this commander to strategically put it to use w/ mines/wire/tanktraps and other goodies like trenches which I did not use in this replay but are all good if utilized correctly w/ Pak 43 and Heavy BP2. Hopefully a lot of the rarely used doctrines get into pro play but I highly doubt it. In: Replays |
Thread: Desperation of Victory27 Jan 2015, 22:52 PM
I thought I was fucked in this match cause I was helplessly throwing Osttruppen and Pumas out in the field to obtain victory. In: Replays |
Thread: More USF B.S. that should be fixed25 Jan 2015, 22:18 PM
Always expect shermans at the 12 minute mark unless you manage to own both fuel points. Yea I guess ya have a point. In my experience I have never seen a play like that from USF or any other faction which makes me question more about their balance vs Ostheer because it is just a hell of a struggle for me to have fun against USF compared to Soviets. As far as I know I don't even think soviets can get T 34's that fast due to how slow the engineers build and fuel cost of structures. In: Replays |
Thread: More USF B.S. that should be fixed25 Jan 2015, 20:28 PM
I find this match to be very ridiculous because USF has to only tech up once to have every other part of the tech tree capable of being unlocked whereas Ostheer has to fucking upgrade to one battlephase to another because you just cant unlock BP3 once u unlock the BP1. Though the tech structure is kinda similar between USF and Ost it still takes longer time to get to the final battle phase whereas USF can choose between any tech they please after they get lieutenant. Though my shitfaced opponent had both fuel points I cut him off a couple times so I duno where he is capable of getting 3 Shermans and in real life 1 or 2 panzerfaust would have killed 1 sherman though this shit game ain't based on realism but still it is unfair that the USF can choose whatever fucking tech they want compared to the Ost. To conclude this rant I am seriously considering dropping every matchup that has a USF player because of all this shit to ultimate infantry and teching to later tech faster than I am capable of doing and anyone who wants to flame me bout this can go screw themselves so don't even attempt to be a douche bag who thinks everything is fine when its not. To add to this I know I could have gotten paks but to be honest I didn't expect shermans to come out that early and I had my mind set on a different strategy but it still holds true that this was an utter BS of a match when this duns cap couldn't even pay attention to his chokepoints. In: Replays |
Thread: Special Operations Doctrine Gameplay25 Jan 2015, 20:11 PM
Me playing w/ the spec ops doctrine for Ostheer. In: Replays |
Thread: Broken Balance Favors Allies23 Jan 2015, 22:17 PM
While the Ostheer vs USF match up is off, you are terribly wrong in your points Okay well how can I be incorrect on my reasons if you have none to back up your statement with "I do know that USF late game can have some backbone done like the Pershing". Getting back on the topic of balance if you have the ultimate early and mid game units than late game really has no epic value to your arsenal unless you are the type of player who occasionally has no idea on what they are doing which is some of the opponents I get matched up with occasionally which in turn becomes boring matches. I'm also the type who doesn't mind to face people w/ more skill but if the match is not fun and turns out to be utter B.S. than it is Relics fault because they are solely responsible for the mechanics of how the game play functions overall. Which leads me to conclude the reason why I'm hoping that a second Blitzkrieg Mod gets to being created ASAP so balance is no longer an issue on my mind. End of story period. In: Replays |
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