luftwaffe existing in '44
tactical v1 strikes
axis terminator ubersoldaten
rudimentary thermal sights providing maphacks when in reality they were basically worthless during the day, not to mention extremely prone to breakdown and unwieldy
omnipresent big cats
the list goes on
1 - The Luftwaffe did exist in 1944, and they still fought/engaged in operations. They weren't as widespread as previously, but they didn't ground every single plane, as much as you might like to pretend.
2 - V1 rockets were used tactically. The bombing of the previously mentioned bridge was a tactical action, despite what the uninformed might like to pretend. That said: I would prefer they werent in CoH3.
3 - An unit being strong has absolutely nothing to do with this thread. Try again.
4 - "Night" isnt a gameplay mechanic in CoH2. The devices were used in WWII, and their implementation in CoH2 is pretty much the closest you could get to their actual use within the limits of the game. They don't provide maphacks, by the way. The Uhu hasn't done that for absolutely ages, which was a good change.
5 - "Omnipresent" big cats? How many do you typically build during a game? Thousands of Panthers and Tigers were built during the war. There is even a limit of a single Tiger being called at once to represent the fact they (like any of the other very heavy tanks) were not as readily available as other vehicles.
Try harder.
love how hating nazis is now edgy teenage bias
stay classy werhbs
Whining about "Nazis" in the context of a videogame is pretty childish, yes.