I think Vipper is comparing Penals with G43 PF. PF without G43 is weaker than Volk. G43 upgrade require T1 or T2.
PF is not a call-in unit in current patch, you need build it from T0.
It's my bad, i'm aware of PFs upgraded required T1 or 2, but forgot about the call in issue. Still, they are cheaper than penal, can come earlier than penals (sov need to built special rifles command to buy penals) and have more utilities than both penals and volk.
Okw already have alot of things in their T0, move ober to T0 is "possible", but their performance need to be careful looked in, with med and merch rush, ober can have lmg a lot earlier than now, combined with vet gained for being on the fiel up to that point, they can be very dominant. At the same time something have to move out of T0.
Are g43 PF cost efficient when they have about the same MP cost as Penals, 80 munition on top of that and come later? Are they about the same power level?
Penals is more expensive than PFs (forr 300?).
PFs come sooner, or same time at best with penal, since they are 0cp call in, the cooldown is 20-25s if my memory work.
PFs also have more utilities than penals.
I'm getting kinda worried about the pop cap increase of three honestly. That's 39 Pop Cap for the Churchill and 17 Pounder alone...
For a long time I'm usually limited myself to only 1 or 2 churchill, with the new pop cap, it will be 38 pop for 2 churchill, sure take up alot, but not the end of the world.
Actually, with the price decrease of firefly, a combo of 1 churchill and 1 firefly is 5 fuel cheaper now. I think i will adjust my built to more focus around 1 churchill + 1 firefly.
Considering no noise is made with Churchill 1.3, shows ukf players are still comfortable.
Not crying like a baby (like someone) doesn't mean we are comfortable.
I have played UKF more than any other faction, up to 1300+ hours. i adapted to the change and learn how to play better with what the faction have, instead of complaining to balance whenever cant figure it out how to win.
Firstly panther rear armor only 90/99, look at all allies med tanks pen at far. Even the AEC can hit panther for 120 with a good flank. Then you have shermans 50% better moving accruacy...
How is it comparable to my suggestion?
For the love of god, that is why you have to face your enemies with front armor. Stop pretending that panther have to dive in order to work, you should only dive to finish low HP tank or catch overextended arty pieces... And event then, get shoot in the rear is the risk everyone have to take when diving, i'm more than happy when lost a cromwell or event comet if i can take out a couple of rocket arty. Panther have best chance to survive and escape anyway.