Profile of KyleAkira
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Post History of KyleAkira
Thread: Another nerf needed4 Jan 2014, 12:18 PM
Why there's no relic staff replies in important posts like this? In: COH2 Balance |
Thread: "One-shot-wipe-potential"3 Jan 2014, 15:09 PM
Did any Relic staff see this post? This should be fixed asap. In: COH2 Balance |
Thread: Ask the Strategist!1 Jan 2014, 22:28 PM
I'm playing 2v2 AT games as Germans and we are having a few problems and I would like to ask here if someone have good ideas about it: 1- Early Shock troops were a pain, any weapon seems not to penetrate that armor, only grenades but it cost ammo and you may fail if he keeps moving. The lack of AT mines from germans make it dificult to stop them. Lately I found that early snipers are worth against that troops but it can be countered with soviet snipers and clown car. 2- Mid-game AT stuff. In that kind of games in where soviets are spamming 8x conscripts with ppsh upgrade and 2x shocktroops, flanking and capping everywhere, germans try to counter that with more AI units investing manpower from early game. FHT may stop that hordes microing well but its 120 ammo. Sometimes we have enough fuel to skip T2 and go for an Ostwind. At that point we have a 4 minute break in where we recapture more than 60% of the map. But then early T34 comes. 1 Shreck squad seems to be weak against T34. Pak still dies too early and it can be flanked easily because no cheap mines can be placed and that hordes of infantry can kill it very fast. ¿Any hint on how to counter tanks when the soviets are very aggressive in early game? 3- I have dificulties when dealing with soviet snipers in maps like semoskiy. (2-3 Snipers + clown car with flame engineers + guard troops). 4- Late game tank wars. I found that Soviet spam of T34 ,Su-85 and other heavy tanks can be countered by Elephant tank. My question is how to deal with it without using the Elephant. The best tank I found is the panther but when the enemy is strong in a position with few T34 and Su-85 it's dificult to flank. Shrek squads aren't as dangerous as they were in coh1. They don't do decent damage and they loose shrecks very early by a lucky T34 shot. Not to talk if IS-2 or ISU is on the field but I understand they are doctrinal AI units. I really appreciate your advices, please help me with my strategy. Thanks In: Strategy Desk |
Thread: Guard25 Dec 2013, 20:18 PM
They are meant to kill T2 vehicles and button T3 and T4 Tanks. Shreks cost munitions while guards don't. In my oppinion, they could be a bit stronger against infantry. In: COH2 Gameplay |
Thread: Dave - KyleAkira, CaptainRainBowBeard, and silent1 Aug 2013, 21:30 PM
Hi, I am one of your mentees, are we going to add us on Steam friend list or will we only work posting games and analysis on this forum? Nice to meet you Dave. In: Mentoring |
Thread: Mentor Program 2013 Mentee Signup23 Jul 2013, 12:07 PM
Steam Profile: Kyle Akira 1-10 Your Skill Level: 6.5 Your Timezone in GMT: +1 Do You Have a Mic?: Yes Russian/Ostheer or Both?: Both Edited to change my Skill level In: Mentoring |
Thread: FIRST31 May 2013, 19:54 PM
Ahh Marcus, we all know you =) |
Thread: Can't get a good performance on COH1 Steam18 Apr 2013, 21:51 PM
Updating AMD Catalyst drivers fixed my problem. In: COH Central |
Thread: Can't get a good performance on COH1 Steam17 Apr 2013, 21:13 PM
Ty, im trying on that forum In: COH Central |
Thread: Can't get a good performance on COH1 Steam16 Apr 2013, 18:11 PM
Tried it but it's not the main problem. It's still laggy with my camera movements and I can't understand why... if it's the same game... 2 of my friends have no problems when playing the steam version but I do. In: COH Central |
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