wow i just tested all SOV vs OKW and its going over 3 mins !!!
but, i have strange anomalies, buildings will not complete construction and crater render under thenwhen they dissapear, .. . . . also reinforcemtnts im getting 1 person 6 squad which is weird. . . .
i try to put the spawn not on any cobblestone and wide it too .
also, its mandatory to have 4 entry points per 4 players ?
if i place entry point beyond playble ara will the troops walk out of it ?
quick question, i have only 3/4 entry points per teams is that ok ??
i have 3 water sources , can that be issue ???
i also use capture points with MP abbrevation on end is that allright ?
there must be some indicator of what went wrong. google posts on dat Application closed with error code 1129468744went all to 2013-2014 that was been already fixed, often it was nothing to do with custom maps
thanks ! i can imagine even bigger, the map is long for purpose to make narrow bottlenecks encounters along long passings to make it long battles. map design is unique , there is no similar map like this on workshop.
do u also get crash after 1min ?
hey ros thanks for responding, im look into that teams right away, but teams ingame are loaded the right way tho. u can try sub to the map and test it too and wait for crash (after 1m20s of gameplay). or i can upload raw files of map somewhere for you if thats okay. in WB i have teams marked correctly too tho.
actaually map was fully functional just few saves before my 10th update, even tested online with players and AI, everything works good,armies meet somewhere in middle. . around time just after i put munitions_point_mp and fuel_point_mp , and some splats ,it just started crashing after 1min20sec of gameplay.