Revert the build time nerf and either raise base penetration or change the vet 3 penetration bonus to something actually consequential. It adds a grand total of 1.5 penetration at minimum range and .5 at maximum for a total of 4.5 and 1.5 respectively. I have talked about the vet 3 penetration being basically worthless for a long time and have no idea why it hasn't been changed to an additive bonus at the very least (maybe make it a flat +2 penetration bonus for a total of 5/4/3 instead of 4.5/3/1.5)
Otherwise it's fine. It's really not a bad unit combat-wise, and its' USF's best tool against Ostheer snipers.
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