+1
Having a window for viewing livestreams of the game would be nice as well, not to mention increasing viewership of the livestreams.
Profile of SunAngel
General Information
Broadcast: https://www.twitch.tv/SunAngel_LORD
Nationality: United States
Game Name: SunAngel
Broadcast: https://www.twitch.tv/SunAngel_LORD
Nationality: United States
Game Name: SunAngel
Signature
Post History of SunAngel
Thread: Multiplayer Lobby Redesign28 Apr 2013, 04:13 AM
In: COH2 Gameplay |
Thread: COH2 is to COH as Battlefield Heroes is to Battlefield 228 Apr 2013, 04:09 AM
I felt that the original poster expressed ill-intent with his writing, not constructive criticism. Most of it seemed to be simply criticism. I understand that most of the vCoH players are not content with the current state of CoH2, and there has been plenty of civility. I did not find much civility in this post, mostly a negative generalization of how the game currently is followed by a majority of the issues that have been brought up previously in a number of threads. There is no reason to restate what has already been stated and is currently being discussed elsewhere (this thread, for example). If you want to express your opinion, go right ahead, but this thread seemed to focus on the bad aspects of CoH2 without offering how to fix any of the problems. As Tycho stated, some of the issues with the game are valid, and these are currently being discussed in other threads. I'm not quite sure how believing someone wrote a bad-mannered post immediately makes me a fanboy. If you look at any other thread that talks about CoH2 issues and Relic, I don't 'jump to their defense'. There are issues with the game that need to be sorted out before launch. Repeating them with a generalization of the game being cartoony solves nothing. As for positive feedback, I agree that I was not clear with what I meant; writing anything that points out an issue and a potential solution, or a new issue that hasn't been discussed previously, would constitute what I believe to be 'positive feedback'. I'm not quite sure how I'm schmoeing up to the devs, either. I haven't talked to a single Relic developer whatsoever, nor have I written anything that would be pointed at them. Success and happy customers does equal sales, that is true, and players will not buy games that they dislike. However, I don't know why you think the developers are acting 'high and mighty' and are ignoring criticism. Do you have any specific feedback or articles from the developers saying they aren't going to listen to their playerbase? The game is in beta and has only been seen before by those that were in the alpha, which was different from how the game is currently. Updates have been released addressing the most pressing issues in the game (mortars, flamethrowers, tank imbalance, weapon team imbalance, etc). Maybe they aren't listening, although I have no way of knowing whether they are or not. Please let me know if you have concrete evidence as to what they are doing. I believe most members of the forums understand that they aren't the same developers. They are still developers, though, and have released good games even if they may not have worked on the original CoH. SEGA paid a large amount of money to buy them, I imagine they have enough merit to make a decent game. Bullying is not my intention. I was simply stating that if someone does not care to be constructive or help make the game better, coming here and complaining does not solve anything nor make anyone happy. I apologize if I misinterpreted the original post and did any harm whatsoever. I want the CoH2 community to be a warming, welcoming, and positive place, and my intention was never to upset others. I did not feel that this thread helped to achieve that. In: COH2 Gameplay |
Thread: 4 things that would make CoH2 instantly better28 Apr 2013, 03:28 AM
^Basilone is completely right, and Relic is trying to make the game into an eSport already. It's unlikely that they'll force players to pay-to-win, although it only makes sense that there are some play-to-win mechanics. League of Legends forces you to play the game quite a bit in order to unlock a larger champion pool, runes, and masteries, all of which are necessary for high-level play. In: COH2 Gameplay |
Thread: COH2 is to COH as Battlefield Heroes is to Battlefield 228 Apr 2013, 02:50 AM
Why did you start a thread attacking the developers and their game instead of making it helpful? If you actually cared about CoH, you'd care about making CoH2 into a better game. Blaming the devs for everything you hate isn't going to solve anything. Try writing positive feedback instead of hatemail that the devs wouldn't read. If you don't want CoH2 to succeed, you're better off leaving the forums. In: COH2 Gameplay |
Thread: 4 things that would make CoH2 instantly better27 Apr 2013, 19:54 PM
Seriously guys, the upkeep system should be the least of our concerns relating to the game. It's rectifiable and easily fixable by Relic with the help of the community. Seems pretty easy to distinguish them myself. Their icons are above the squads, just have to know what the icons mean. In: COH2 Gameplay |
Thread: R3: Dawnstar vs The Dewds27 Apr 2013, 19:00 PM
Dawnstar 2-0 The Dewds Game 1: http://www.coh2.org/replays/2918/r3-dawnstar-vs-thedewds-g1 Game 2: http://www.coh2.org/replays/2919/r3-dawnstar-vs-thedewds-g2 |
Thread: R3: Dawnstar vs TheDewds G227 Apr 2013, 18:59 PM
gg wp In: Replays |
Thread: R3: Dawnstar vs TheDewds G127 Apr 2013, 18:58 PM
GG WP In: Replays |
Thread: [R1] Team Baconwerfer vs Team Confident of Victory27 Apr 2013, 17:57 PM
We played against them and there was no lag whatsoever, so it was very likely an issue on your end. |
Thread: R2: Dawnstar vs Baconwerfer27 Apr 2013, 17:43 PM
GG WP In: Replays |
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Latest replays uploaded by SunAngel
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Incredible Match (Golradaer+SunAngel vs OMGPOP+Marinez)by: SunAngel map: Oka River Winter9-2,210
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Livestreams
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