- Make the bulldozer sherman its own unit (credit goes to A. Solder for the suggestion)
Idea: Make the sherman a pseudo jumbo (similar to a churchill/KV1).
Thoughts: The unit becomes easier to balance since it is no longer tied to the sherman. For example HE shells and more armour and health was seen problematic by some. If it is a separate unit, it can be more easily changed and balanced. It also avoids wp rounds on the sherman, which some have raised concerns over.
I think that would get too confusing for players. A Sherman Jumbo looks significantly different (extra armor plate on the front, very thick mantlet, different turret). Giving a normal looking Sherman 1000-1400HP would confuse people. The current iterations of the Shermans (some having a bit more armor and one extra shot of health) are already pushing the boundries of visual communication.
- Give rifles an urban assault upgrade (suggestion)
Idea: Rifles can be upgraded with airborne M1A1 carbines (lose a weapon slot)
[…]
It provides a potentially interesting alternative to double bar rifles all the time.
Elite Carbines (and one BAR) would have only a small amount of extra DPS on close ranges compared to double BAR Rifles. At mid to long range they'd have less DPS. But close range DPS isn't something the commander needs because it has Rangers.
A rough comparison:
DPS at ranges 5 / 10 / 20 / 30
3x M1 Garand + 2x BAR: 44,4 / 28,4 / 20,5 / 14,4
4x Carbine + 1x BAR: 50 / 32,9 / 19,1 / 13