Is there a way to rotate the spawned entity? X, Y, Z only gives us so many options.
spawn_entity Y must have no moving_ext in ebps
Rotating entities can use target
refer to usf_medic_squad_mp abilities medic_auto_heal
I used this ability to achieve rotation, moving entities to track targets.



cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger