If the sturm officer was a mix of basicly other officers I think it would be wicked. Off map smoke, the current mark target, some fucking vet... Shared EXP, maybe an activated aura that's a bit better and have the retreat mechanic while that's active only?
Imo a new Sturmofficer should live up to his name and be a fast, mobile unit with high firepower.He should -of course- loose some of his current abilities like the stupid aura buff. Retreat mechanic would make zero sense because of the name of the unit, so no fear
My idea of the new unit would be a better version of the Wehrmacht's Panzergrens:
- 5 men squad with 4&STG44 (Officer model with Pistol)
- can be upgraded with 2 Schrecks for 100 mun
- Same basic vet stats like Pzgrens but with bonus abilities:
- Sprint ability with vet level 1
- unit get access to smoke grenade with vet 3 (shared cooldown with bundles)
- can use propaganda leaves at level 5
- Unit costs 400 MP and comes at 3CP
All in all the Sturmofficer would loose his annoying aura which supports blobbing. He would be a real combat unit who would be a lot better than Sturmpios,had better survivability than Pzgrens
and would give OKW finally a decent hand held AT option.