Your team has a 3 "random" chances to get bad players if you are a good player.
The enemy has 4 "random" chances to get bad players.
Given enough games that difference will make itself clear.
Yes this is the whole point. How many games do you think the average player will lose before they delete the game?
With Relics shit match making, you are looking at losing streaks of 7-15 games for some people.
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