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Thread: Barton vs Ezy 120 Feb 2016, 18:53 PM
game 1 gg In: Replays |
Thread: FEBRUARY 25TH UPDATE - RELEASE NOTES18 Feb 2016, 23:36 PM
nerf DPS and lower cost to 200? seems legit In: COH2 Balance |
Thread: FEBRUARY 25TH UPDATE - RELEASE NOTES18 Feb 2016, 23:24 PM
"it's still good at dealing damage, why this suppression" yea, but now it's still a dead zone for all infantry in the radius of artillery cover In: COH2 Balance |
Thread: FEBRUARY 25TH UPDATE - RELEASE NOTES18 Feb 2016, 23:18 PM
whats with the artillery cover still working in fog of war and also, why this barrage on infantry pins instantly? it's still good at dealing damage, why this suppression In: COH2 Balance |
Thread: Troll Match18 Feb 2016, 01:08 AM
no, it doesn't In: Replays |
Thread: Troll Match18 Feb 2016, 00:27 AM
what else could i do vs brits huh? l2p srsly, T1 doesnt work, Snipers would be useless with that working as intended and very balanced free recon In: Replays |
Thread: Troll Match18 Feb 2016, 00:18 AM
too bad i wasn't trolling, and you played like dick In: Replays |
Thread: Relic: Brits srsly needs nerf15 Feb 2016, 00:45 AM
AEC is over the top everyone can agree. Vickers are designed to be placed in buildings due to their vet and they're not that bad tbh, MG34 is the worst MG ever. Brits aren't popular because not many people know how to play them, and they are kinda fresh faction In: COH2 Balance |
Thread: Relic: Brits srsly needs nerf15 Feb 2016, 00:27 AM
After the last patch, with AEC serious buff, and overall good early infantry and OP doctrine abilities Brits became unbeatable on some maps if played properly, i'll tell you why, starting from beginning: Tommies - they are best infantry in game, for sure in early game, pretty expensive, but they can beat all kind of infantry, even with 4 models and with their cover bonus they can face MG's in building without loosing a single model, best counter to them were snipers as ostheer and OKW needed to flank, push with kubels etc (harder way with OKW), with bren upgrades they are with no doubt best infantry in game. What i'd change to them: lower slightly cost to 260MP or 250MP, slightly reduction in DPS, cover bonus ONLY in green cover, maybe some nerf in veterancy because they seem to be so much powerful Sappers - best repair/combat infantry in game, very cheap, only 210 and DPS is like 3 times better than CE or pios, maybe somke of you dont know but at vet 3 their reinforce is only 13MP per model, give them 2 Brens and you have light Obersoldat unit with reinforce cost of ostruppen, what needs to be change: vet 3 reworked for sure (reinforce reduction from 26 to 13? srsly Relic?), DPS reduction because they can solo most rifle units AEC - this unit is a mix of T-70 and Puma, which actually costs less than both of these vehicles, it's 2 in 1 unit, no other faction has unit like that, so cheap and so powerful vs anything, it even can penetrate Tigers in front and had smoke but default. So this unit must be designed to: be a good AT unit like Puma or be a good anti infantry unit like T-70, it can't be both, it just can't, this units comes at around 5-6 minute, so much faster than other good vehicles, also, the fuel cost could be higher and MP lower. Command vehicle - I don't know what Relic was thinking to give a FREE RECON FOR 90 SECS AND COOLDOWN FOR 30 SECS and aura boost for nearby units, while others must have doctrine, or high tier unit like Major to use recon and they must PAY god damn munitions for that. I personally think that recon light must be removed from this ability and it shouldn't be used on Bren carriers. How the matchups looks like: vs ostheer: tommies overperform grens and MG's in cover or buildings, snipers seem to be very good counter to them, but for a short time because brits can get AEC at around 5-6 minute, while ostheer is still in Tier 1 or barelly finished building T2. at around 10 minute the game comes to the end, bren CV combo with snipers is unbeatable, ostheer snipers can't do anything, grens gets sniped or rolled with AEC's, ostheer in this patch is officially dead vs Brits on EVERY map vs OKW: bigest problem to them are snipers for sure, but in early game they can do some nice tricks with kubels/sturmpio combo but it's hard to do, any tier choice is not a good choice, repair Tier truck is expensive, and all units are light vehicles and all are designed to one thing only, Luchs good vs infantry, Puma vs tanks and Stuka as arty, doesnt really help vs brits, if you go luchs then AEC will counter you, if you go Puma then you've wasted much fuel and it's not so obvious that you'd counter AEC, going med truck seem to be best choice but that MP bleed will kill them, they dont have counter to snipers for sure and they can't counter tommies in cover properly, that refers to open maps like Langres, Ango, Faymonville, i think they got better chances on more closed maps like kholodny or semois maybe. Relic srsly, this game has like 3 years, seems that you never learn on your mistakes In: COH2 Balance |
Thread: To Old school vCoH players: Why do you choose CoH2?12 Feb 2016, 14:32 PM
well, in first ever COH2 alpha or beta, this game was really shit, i was like "CoH1 forever in my heart and CoH2 you suck" Relic worked on new game, wanted to make it better and CoH1 was already a dead game, i know that some stuff if taken from CoH2 and put it in CoH1 would make it an awesome game, but there's this, if only relic would.... In: COH2 Gameplay |
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