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Thread: vs fast flamer HT as Russians12 Apr 2013, 09:09 AM
AT nades on cons or you can try going for guards In: COH2 Gameplay |
Thread: COH Steam Activation11 Apr 2013, 23:00 PM
i honestly didn't activated anything and i downloaded it using unknown key lol In: COH Central |
Thread: First normal strat for Ostheer 1v111 Apr 2013, 22:57 PM
ohh Basil, if you think they are worth something, then cum and play some 1v1 against my soviets, i assure you that panzergrens are useless (vs good players ofc) |
Thread: My 2¢ on beta11 Apr 2013, 22:53 PM
you forgot to add that ostwind kills every tank on ice with one shot - just give attack ground on enemy tank or near to it and watch how it dies, once i killed 2 SU-85 and 1 T-34 with ostwind panzerfaust is like cons AT nade, every hit means insta engine damage (like rifle sticky but it was more random then 100% sure engne damage) not that Panther is too strong, it's just UP soviet gun and limited amount of good Tank destroyers In: COH2 Gameplay |
Thread: First normal strat for Ostheer 1v111 Apr 2013, 21:59 PM
lol, wrong section i see |
Thread: First normal strat for Ostheer 1v111 Apr 2013, 21:14 PM
Let's teach some noobs how to play like COHEXPERTSSSSS 1. first what you need is to have 2 pios in early game so you get another one 2. with first pios you are going to cap some map point, usually go for some cool territory like fuel or muni 3. second pio is building T1 and joining capping the first pios 4. My fav BO from T1 - 2x MG's 3x grens - why? because mortar sucks and i like grens and mg combo, sniper useless in early 5. in first mins try to focus on one side of the map (usually 2 VP's) 6. don't get early flame upgrade on pios because it's useless and easy to lose, grens LMG is better IMO, also you must have like 35 muni all the time to faust flame HT if it's cuming because it's very annoying when it burns your soldiers like sausages on grill 7. When situation is stable and you got some nice fuel income i suggest to skip T2 and go for insta T3 and first ostwind tank, why ostwind? because it's best long range anti infantry tank that can also kill some early HT's and tanks (for example SU-85 if ostwind is well micro'ed) and even T-34 sometimes (don't forget that ostwind kills every kind of tank that is standing on ice, just use graound attack on enemy tank and watch how it's sinking lol, fooking OP it is i must say) 8. When enemy is spamming SU-85 you must go T4 and panther/Elefant, otherwise you are doomed, T3 units can't beat SU-85, even Stug spam, you can also try backtech to packs when you don't have much fuel 9. When enemy is spamming other tank than SU-85 then feel free to spam Stugs and butthurt him as much as you want Other motes: - flamers are no longer OP since new update on Beta so it's useless to go it in first place - early barbed wire building when pioniers are within territory (they are capping) is a good idea - don't make S-mine field because it's waste of ammo and pioniers are building it very slow - 20mm upgun for Scout car decreases efficiency to infantry but can kill T-70's HT's and sometimes rear T-34 armor - panzergrenadiers are useless IMO in 1v1 since they build cost is high and reinforce too and it's easy to lose some squad members even to one or two cons squad - good to build teller mine sometimes because they are mostly immobilizing or destroying engine for enemy tanks (and insta kill for smaller tanks and HT's) - in 1v1 it's always good to build muni OP's only since you will need muni in great numbers I think it's all for now, before you start playing Beta you shoul watch tutorial and learn everything what's necessary MVGame |
Thread: Feedback: Resources, Upkeep, Veterancy, and Comebacks11 Apr 2013, 20:52 PM
Territory sectors I want old vCoH sectors back, ofc strat sectors would still give munitions and fuel but we need more of these territories, you can't properly cu-off opponent since territories are too big and there's too little of them also OP's should also be build on those fuel/muni territories and gives more resources than normal In: COH2 Gameplay |
Thread: CoH2 replay Top 311 Apr 2013, 20:49 PM
watch tutorial crawler, we don't need your useless comments MVGame In: Lobby |
Thread: CoH2 Beta findings11 Apr 2013, 20:44 PM
about upkeep cost.... 0-25 - is free 26-75 - each pop costs 4 manpower, so your min income would be like 99 76-100 - is free too bad that Relic stoles bad ideas from bad games like SpamCraft and WankCraft In: COH2 Gameplay |
Thread: CoH2 replay Top 311 Apr 2013, 20:38 PM
1. multiple players watching on replay (good for SNF or other shiet) 2. rewind replays 3. 1. Income/Resources for both players In: Lobby |
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Latest replays uploaded by BartonPL
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VS
A Game of Throws
Marcus2389
ALIEN
BartonPL
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PREMIER-AIDE-DE CAMP Nechvi74 CZ
4v4 with Marcus <3 MVGameby: BartonPL map: Sittard Summer4-1,092
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