thx for the reply. im not actually new, i use to be on coh forums, though i guess they moved and this is the new site??? cuz this all looks really different than what i remember from years back.
Ik they are scatter based but i was having issues making them more accurate as the scatter is already set really low, and due to how large the plane model is compared to a tank, and where the rockets come out, it didn't really help. I was hoping i was just missing something and their was a way to make the rockets scatter in a negative value only, so they pinch together as they fly towards a target, but it doesn't seem to be the case, just a generic (+/- only) Range value cone.
anyway, just adding an accuracy value to the weapon file and telling the 'projectile_ext' to 'home when LOS is not blocked' is enough to actually get them to home in on a target?
is that really all i was missing on that front? XD i feel dumb now.
Ill give the forums a search for the casualty clearing thing, but i think i did look for it already and didnt see anything on it. (i could be wrong, so it never hurts to double check)
edit: yep, this is only the 2nd thread where they word "casualty" is even used. i guess it hasnt been asked before.
-
#Steam AliasWL%Streak
- 1.816139.854+4
- 2.47169.872+6
- 3.902305.747+2
- 4.244100.709+1
- 5.408214.656+3
- 6.1302725.642+6
- 7.347136.718-1
- 8.371195.655+1
- 9.742449.623+3
- 10.403289.582+1
cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger