Profile of YRon²y
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Last Visit Time: 17 Jun 2026, 14:35 PM
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Last Visit Time: 17 Jun 2026, 14:35 PM
Residence:
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Post History of YRon²y
Thread: WTF just happend with the amount of players? 160k?7 Dec 2018, 18:37 PM
can someone explain this? In: Scrap Yard |
Thread: Best way to get better at 1v1? 9 Nov 2018, 20:57 PM
Watch people like hans, vonivon(not for his throws ) and so on.... I started from the beginning aswel(i stopped playing, but i reached top50(my goal)). After a couple of monts of watching hans' stream and others i got around rank 120. Hotkeys were very important. Everytime i planted a mine i didn't do it with mouse, i forced myself to do it with hotkeys, and so on until i knew how to place buildings.The longer you watch streamers and the more you play the more information you get and the better you micro gets. Something very important that has to do with micro is the option to choose between two ways of microing. The option with TACTICAL MAP and the one without(like hans). Now hans plays without cause he just cant or doesnt want to, and he has the micro to do it. others play with cause they cant without(like me), or they may just like it more. If you've always played without the map its hard to get used to it, but you just click it when you're about to look at minimap, and you keep reminding yourself of doing it. Sometimes just randomly press it just for you to remember. At the end you normally should automatically push button for the map just to move units for example. The map helped me so much as i sometimes forgot my units, and that was my biggest problem. For example a unit isn't capping something while i thought he was in circle. If i wouldn't use the tactical map it would take longer for ME to see that he isnt capping. So as you're waiting on the message of him saying it is captured, it just isn't comming. You can loose squads or keep them idle for so long that it has an effect on your chance of winning the game. So i started trying to find a solution until i saw people that used the tactical map. It helps so much cause in that small window it gives you so much information, the posibilty of loosing squads for me decreased much and with idle units the same. The big problem with the tactical map, hotkeys and such. They have such a shitty spot to reach with your hands. So i had to learn autohotkey aswel... But didnt take to long and i had a nice script running that only became better by time. There's so much stuff that's important i wouldn't believe myself if i said i didn't let anything out. By far actually. I mean i just gave a litle information. But atleast you got this bit. gl! In: COH2 Gameplay |
Thread: Remember when ...22 Oct 2018, 18:09 PM
remember the crocodile? with the flamer damage that was so high it could wipe squads insta still hate that thing. In: COH2 Gameplay |
Thread: M10 tank destroyer (and other stuff) - A different approach1 Sep 2018, 17:58 PM
the 60+fuel has nothing to do with the p4 just with major tech being more costly then CPT and LT combined... In: COH2 Balance |
Thread: M10 tank destroyer (and other stuff) - A different approach1 Sep 2018, 17:56 PM
well makes more sense gl In: COH2 Balance |
Thread: verry intence game 4v431 Aug 2018, 14:04 PM
This was a verry close game and the last few minutes was just a slaughter. Wasn't the best player in the game, i think i should give credit to my teammates for this game, but still amazing to see. This was ARTY, KV2, KT, ELE, JAGD,..... everything, and just none stop slaughter. In: Replays |
Thread: M10 tank destroyer (and other stuff) - A different approach31 Aug 2018, 13:50 PM
idk what i all read here but, fak it all. why not make it so m10 can only be spawned if LT and CPT are teched? this will create new strategies,... it would also instantly fix the problem of the m36 overshadowing the m10, BUT you will ofcourse have the problem that LT and CPT combined only cost 110 fuel. the major and lets say LT combined cost 170 fuel. now how do we fix that? maybe put a second tech on the CPT and LT wich both cost 30 fuel, but when teched you can make an m10. all this suggesting of the m10 becoming something like a panther is bs in my opinion cause it doesn't have close to the armor points of a panther and what are you with something that only can fight pz4 but nothing above that? the m36 overshadows the m10 with almost everything(i know you wanne proof me wrang. it has speed blabla). ostheer has a shit tech don't make another one. (another thing you can talk about) now jagd wolf nr2 idea is good cause here you also have a use with m10 and you can tech to m36 later, but what if you don't have the commander? 3d idea is stupid tho. why start changing the okw tech? sideteching for a pz4 is crazy as in 1v1 you almost always go for that pz4. just don't change the tech... In: COH2 Balance |
Thread: German units too cheap or are Allied units too expensive?12 Aug 2018, 10:43 AM
A serious and informative response to a troll post. Props to you AR. totaly true. +1 In: COH2 Balance |
Thread: Vielsalm9 Aug 2018, 20:40 PM
HOPEFULLY i hope it gets into automatch |
Thread: Vielsalm9 Aug 2018, 20:27 PM
FINNALY |
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Latest replays uploaded by YRon²y
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Most online: 4501 users on 26 Oct 2025, 01:00 AM
) and so on.... I started from the beginning aswel(i stopped playing, but i reached top50(my goal)). After a couple of monts of watching hans' stream and others i got around rank 120. Hotkeys were very important. Everytime i planted a mine i didn't do it with mouse, i forced myself to do it with hotkeys, and so on until i knew how to place buildings.
still hate that thing.
gl 

