I want to use a conditional that checks if a particular unit is alive.
So far, required_entity only checks once - meaning that if you ever build the unit then this will be true.
I tried to create an always_on ability that is given to the unit when it's built so that when it dies that ability is no longer active, but it doesn't seem to function correctly.
Could I use SCAR for this functionality?
Thanks
Livestreams
42 | |||||
27 | |||||
24 | |||||
45 | |||||
32 | |||||
6 | |||||
0 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.968562.633+23
- 2.555227.710+11
- 3.29446.865-1
- 4.275110.714+13
- 5.259143.644+3
- 6.250150.625+11
- 7.22491.711+11
- 8.250135.649+1
- 9.19265.747+5
- 10.672425.613+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
746
Board Info
653 users are online:
1 member and 652 guests
Willy Pete
Willy Pete
12 posts in the last 24h
34 posts in the last week
146 posts in the last month
34 posts in the last week
146 posts in the last month
Registered members: 45041
Welcome our newest member, dem89
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, dem89
Most online: 2043 users on 29 Oct 2023, 01:04 AM