RNG won't always be the only factor deciding about balance. The many factors, including strategies used, terrain, upgrades, health of units and decision making. There is no RNG in games like SC, and yet there are no terrible stalemates you guys are talking about. We'll have more diversity in strategies to avoid those.
Since it is a mirror matchup, players have same units and same strategies at their disposal. Health on units is also the same. Terrain is symmetrical. Decision making is also 50/5O, if both players would have equal skill. Then the diversity of strategies will not decide the game, because both players know what is the best strategy on that map, and they will do it everytime. And then, if one of the players hasn´t a good day, game is decided. Intelligence bulletins might also decide the game. So might a choice of your commander, because you do it before the game. |
and will, if played correctly, be decided by the RNG 100% of the time. your logic.
it is not that simple... let's wait for beta and how mirror matches will pan out, i still doubt that they will be balanced though.
Good point. Forgot about RNG. Another random factor that decides a win for one or another in mirror match, therefore should be removed in order to have balance in a mirror match. But ,for the lose of entertainment, of course. |
I will just stick to my opinion that unfairness is a part of almost every sport (chess being here one exception that comes to my mind).
Chess are actually pretty unfair aswell. White does the first move - which has a huge impact on the game, and, if well calculated, will always lead to a material advantage for white player + usually forces black player to play a much more passive game.
The thing is, matchup of two same factions playing against each other on a symmetrical map, in real time , is always 100% balanced. |
Hey guys, I think we already gave Relic enough materials to think about. Any further discussion will have the same result. Some people are against it, some not. Let it be. |
That is a good idea. And adding mirror matches just¨for tournaments?? |
But when you place a mine, you should not even be in cover somewhere around it, because whatever the opposite player knows or doesn´t know that it is there, it might give him an advantage. So a move like that is actually a mistake. Like in real life - it´s a danger zone - even though it´s your own mine. |
How many keys can you add? Lets say you get the Gold version and have all armies un-locked?
All, give an Applause for relic... GG well done!
Gold version is original company of heroes + company of heroes: opposing fronts, then you can add pretty much only tales of valor. The other thing is, if you are allowed to add a CoH key to a CoH GOLD edition key, but that doesn´t make any sense, since content of CoH is already included in CoH:GOLD. |
yeah they just add another key to there account and it allows them to keep playing with original profiles
I don´t think so. Their whole account is banned, no matter how many cd-keys they add, they cannot play on it. So they have to create a new account, although their names in-game might be the same as on their previous account, if all profiles on the banned one are deleted. |
Exactly. It would take even more time to make the game as balanced as CoH, than with just default 3 commanders for each faction. |
Very nice chess. Someone did a lot of work on them. |