There is one settings that seems to heavily influence this. In ai_settings/pathing/pathing_detects_opponents_fog_of_war.
Description: "If true, the AI will take into account what areas the enemy can not see when path finding. Areas the enemy cannot see are considered safer."
I have set this to false for all difficulties and feel that it actually made the AI better. Instead of focusing on capturing territory, it now fights a lot more. I hope it helps. The AI behavior in general is still very mysterieus.
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#Steam AliasWL%Streak
- 1.26337.877+8
- 2.928556.625+8
- 3.271110.711+9
- 4.249134.650+2
- 5.500216.698+12
- 6.248150.623+9
- 7.19165.746+4
- 8.14138.788+16
- 9.618409.602+1
- 10.15759.727+1